183 lines
4.4 KiB
C#
183 lines
4.4 KiB
C#
using System.Collections.Generic;
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using System.Drawing;
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using BizHawk.Emulation.Common;
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using BizHawk.Emulation.Cores.Nintendo.GBA;
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namespace BizHawk.Client.EmuHawk
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{
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[SchemaAttributes("GBA")]
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public class GBASchema : IVirtualPadSchema
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{
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public IEnumerable<PadSchema> GetPadSchemas(IEmulator core)
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{
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yield return StandardController();
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yield return ConsoleButtons();
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if (core is MGBAHawk)
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{
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yield return TiltControls();
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}
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}
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private static PadSchema TiltControls()
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{
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return new PadSchema
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{
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DisplayName = "Tilt Controls",
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IsConsole = false,
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DefaultSize = new Size(256, 240),
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MaxSize = new Size(256, 326),
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Buttons = new[]
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{
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new PadSchema.ButtonScema
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{
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Name = "Tilt X",
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DisplayName = "Tilt X",
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Location = new Point(10, 15),
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Type = PadSchema.PadInputType.FloatSingle,
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TargetSize = new Size(226, 69),
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MinValue = short.MinValue,
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MaxValue = short.MaxValue
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},
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new PadSchema.ButtonScema
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{
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Name = "Tilt Y",
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DisplayName = "Tilt Y",
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Location = new Point(10, 94),
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Type = PadSchema.PadInputType.FloatSingle,
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TargetSize = new Size(226, 69),
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MinValue = short.MinValue,
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MaxValue = short.MaxValue
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},
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new PadSchema.ButtonScema
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{
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Name = "Tilt Z",
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DisplayName = "Tilt Z",
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Location = new Point(10, 173),
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Type = PadSchema.PadInputType.FloatSingle,
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TargetSize = new Size(226, 69),
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MinValue = short.MinValue,
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MaxValue = short.MaxValue
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},
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new PadSchema.ButtonScema
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{
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Name = "Light Sensor",
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DisplayName = "Light Sensor",
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Location = new Point(10, 252),
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Type = PadSchema.PadInputType.FloatSingle,
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TargetSize = new Size(226, 69),
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MaxValue = byte.MaxValue
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}
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}
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};
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}
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private static PadSchema StandardController()
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{
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return new PadSchema
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{
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IsConsole = false,
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DefaultSize = new Size(194, 90),
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Buttons = new[]
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{
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new PadSchema.ButtonScema
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{
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Name = "Up",
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DisplayName = "",
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Icon = Properties.Resources.BlueUp,
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Location = new Point(29, 17),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "Down",
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DisplayName = "",
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Icon = Properties.Resources.BlueDown,
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Location = new Point(29, 61),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "Left",
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DisplayName = "",
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Icon = Properties.Resources.Back,
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Location = new Point(17, 39),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "Right",
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DisplayName = "",
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Icon = Properties.Resources.Forward,
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Location = new Point(39, 39),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "B",
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DisplayName = "B",
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Location = new Point(130, 39),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "A",
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DisplayName = "A",
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Location = new Point(154, 39),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "Select",
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DisplayName = "s",
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Location = new Point(64, 39),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "Start",
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DisplayName = "S",
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Location = new Point(86, 39),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "L",
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DisplayName = "L",
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Location = new Point(2, 12),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "R",
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DisplayName = "R",
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Location = new Point(166, 12),
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Type = PadSchema.PadInputType.Boolean
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}
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}
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};
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}
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private static PadSchema ConsoleButtons()
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{
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return new PadSchema
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{
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DisplayName = "Console",
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IsConsole = true,
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DefaultSize = new Size(75, 50),
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Buttons = new[]
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{
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new PadSchema.ButtonScema
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{
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Name = "Power",
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DisplayName = "Power",
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Location = new Point(10, 15),
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Type = PadSchema.PadInputType.Boolean
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}
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}
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};
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}
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}
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}
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