BizHawk/libmupen64plus
pjgat09 8418fe47af m64p: Moved the microcode list for the glide64mk2 plugin into the code. Similar to r4512. Hard coded a ucode option to 2. The user (currently) can't change it through the config interface, and this is what it is in the ini file and is what would be loaded by default anyway. 2013-08-06 23:04:00 +00:00
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mupen64plus-audio-bkm N64: Fixed a bug with saving/loading a state before the first frame, causing the audio frequency to be very wrong, and breaking the resampler 2013-05-11 15:34:07 +00:00
mupen64plus-audio-sdl m64p: Post-build commands for visual studio 2010, just because 2013-05-02 00:04:33 +00:00
mupen64plus-core m64p: Fixing up VS project files to use the 2010 toolset. Fixed the UI console solution to find the gilde64mk2 project 2013-07-31 22:31:43 +00:00
mupen64plus-input-bkm N64: Actually use the input for the other three controllers 2013-05-20 00:03:08 +00:00
mupen64plus-input-sdl m64p: Post-build commands for visual studio 2010, just because 2013-05-02 00:04:33 +00:00
mupen64plus-rsp-hle m64p: Fixing up VS project files to use the 2010 toolset. Fixed the UI console solution to find the gilde64mk2 project 2013-07-31 22:31:43 +00:00
mupen64plus-ui-console m64p: Fixing up VS project files to use the 2010 toolset. Fixed the UI console solution to find the gilde64mk2 project 2013-07-31 22:31:43 +00:00
mupen64plus-video-glide64 necessary work to get glide64mk2 compiling in vs2010. only casualty is the threading support for texture filtering 2013-08-01 22:59:25 +00:00
mupen64plus-video-glide64mk2 m64p: Moved the microcode list for the glide64mk2 plugin into the code. Similar to r4512. Hard coded a ucode option to 2. The user (currently) can't change it through the config interface, and this is what it is in the ini file and is what would be loaded by default anyway. 2013-08-06 23:04:00 +00:00
mupen64plus-video-rice m64p: Fixing up VS project files to use the 2010 toolset. Fixed the UI console solution to find the gilde64mk2 project 2013-07-31 22:31:43 +00:00
mupen64plus-win32-deps necessary work to get glide64mk2 compiling in vs2010. only casualty is the threading support for texture filtering 2013-08-01 22:59:25 +00:00