BizHawk/BizHawk.Emulation.Cores/Computers/Commodore64/Cartridge/Mapper0000.cs

97 lines
2.1 KiB
C#

using System;
using System.Collections.Generic;
namespace BizHawk.Emulation.Cores.Computers.Commodore64
{
sealed public class Mapper0000 : Cart
{
private byte[] romA;
private int romAMask;
private byte[] romB;
private int romBMask;
// standard cartridge mapper (Commodore)
// note that this format also covers Ultimax carts
public Mapper0000(List<int> newAddresses, List<int> newBanks, List<byte[]> newData, bool game, bool exrom)
{
pinGame = game;
pinExRom = exrom;
validCartridge = true;
// default to empty banks
romA = new byte[1];
romB = new byte[1];
romA[0] = 0xFF;
romB[0] = 0xFF;
for (int i = 0; i < newAddresses.Count; i++)
{
if (newAddresses[i] == 0x8000)
{
switch (newData[i].Length)
{
case 0x1000:
romAMask = 0x0FFF;
romA = newData[i];
break;
case 0x2000:
romAMask = 0x1FFF;
romA = newData[i];
break;
case 0x4000:
romAMask = 0x1FFF;
romBMask = 0x1FFF;
// split the rom into two banks
romA = new byte[0x2000];
romB = new byte[0x2000];
Array.Copy(newData[i], 0x0000, romA, 0x0000, 0x2000);
Array.Copy(newData[i], 0x2000, romB, 0x0000, 0x2000);
break;
default:
validCartridge = false;
return;
}
}
else if (newAddresses[i] == 0xA000 || newAddresses[i] == 0xE000)
{
switch (newData[i].Length)
{
case 0x1000:
romBMask = 0x0FFF;
break;
case 0x2000:
romBMask = 0x1FFF;
break;
default:
validCartridge = false;
return;
}
romB = newData[i];
}
}
}
public override byte Peek8000(int addr)
{
return romA[addr & romAMask];
}
public override byte PeekA000(int addr)
{
return romB[addr & romBMask];
}
public override byte Read8000(int addr)
{
return romA[addr & romAMask];
}
public override byte ReadA000(int addr)
{
return romB[addr & romBMask];
}
}
}