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Genesis
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
N64
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
NES
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
PCE
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
SNES
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
UnitTests
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
ButtonCount.lua
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
MovieClock.lua
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
tasjudy.bat
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
tasjudy.lua
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
tasjudy.py
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |