BizHawk/output/dll
nattthebear 37b285fe8d saturnus: get rid of the round-tripping of analogs through the mednafen input system. 2017-06-18 12:25:01 -04:00
..
7z.dll rename output64 to output 2017-06-12 01:30:11 -05:00
LibretroBridge.dll libretrobridge: fix warnings and rebuild dll 2017-06-13 16:25:15 -05:00
SDL.dll add an SDL.dll needed by some mupen stuff 2017-06-12 01:37:22 -05:00
bizlynx.dll rename output64 to output 2017-06-12 01:30:11 -05:00
bizswan.dll rename output64 to output 2017-06-12 01:30:11 -05:00
blip_buf.dll rename output64 to output 2017-06-12 01:30:11 -05:00
ffmpeg.exe add back our old ffmpeg executable, which was somehow lost in the shuffle. It's 32 bit, but that's fine in this case. 2017-06-17 10:10:55 -04:00
ffmpeg_readme.txt add back our old ffmpeg executable, which was somehow lost in the shuffle. It's 32 bit, but that's fine in this case. 2017-06-17 10:10:55 -04:00
freetype26.dll rename output64 to output 2017-06-12 01:30:11 -05:00
gpgx.wbx rename output64 to output 2017-06-12 01:30:11 -05:00
libc.so.gz rename output64 to output 2017-06-12 01:30:11 -05:00
libco.so.gz rename output64 to output 2017-06-12 01:30:11 -05:00
libgambatte.dll rename output64 to output 2017-06-12 01:30:11 -05:00
libgcc_s.so.gz rename output64 to output 2017-06-12 01:30:11 -05:00
libgcc_s_seh-1.dll rename output64 to output 2017-06-12 01:30:11 -05:00
libpng16.dll rename output64 to output 2017-06-12 01:30:11 -05:00
libquicknes.dll rename output64 to output 2017-06-12 01:30:11 -05:00
libsnes.wbx.gz remove some sound buffers from snes savestates 2017-06-14 18:56:24 -04:00
libspeexdsp.dll rename output64 to output 2017-06-12 01:30:11 -05:00
libstdc++-6.dll rename output64 to output 2017-06-12 01:30:11 -05:00
libstdc++.so.6.gz rename output64 to output 2017-06-12 01:30:11 -05:00
libvbanext.dll get vbanext in the right place 2017-06-12 21:00:54 -04:00
libwinpthread-1.dll rename output64 to output 2017-06-12 01:30:11 -05:00
mgba.dll update mgba 2017-06-16 20:21:52 -04:00
mupen64plus-audio-bkm.dll rename output64 to output 2017-06-12 01:30:11 -05:00
mupen64plus-input-bkm.dll rename output64 to output 2017-06-12 01:30:11 -05:00
mupen64plus-rsp-hle.dll rename output64 to output 2017-06-12 01:30:11 -05:00
mupen64plus-video-GLideN64.dll rename output64 to output 2017-06-12 01:30:11 -05:00
mupen64plus-video-glide64.dll rename output64 to output 2017-06-12 01:30:11 -05:00
mupen64plus-video-glide64mk2.dll rename output64 to output 2017-06-12 01:30:11 -05:00
mupen64plus-video-rice.dll rename output64 to output 2017-06-12 01:30:11 -05:00
mupen64plus.dll rename output64 to output 2017-06-12 01:30:11 -05:00
ngp.wbx.gz Make ngp core use WaterboxCore infrastructure 2017-06-17 10:47:10 -04:00
octoshock.dll rename output64 to output 2017-06-12 01:30:11 -05:00
snes9x.wbx.gz update snes9x to use WaterboxCore 2017-06-17 12:57:43 -04:00
ss.wbx.gz saturnus: get rid of the round-tripping of analogs through the mednafen input system. 2017-06-18 12:25:01 -04:00
vb.wbx.gz Create an abstract base class for waterbox cores, and adapt Virtual Boyee to use it. Not sure yet how useful this is... 2017-06-17 10:07:02 -04:00
zlib1.dll rename output64 to output 2017-06-12 01:30:11 -05:00