BizHawk/BizHawk.Emulation.Cores/Consoles/Sega/gpgx64
Dan B (Narry) fde2035f31 Fixes #1167 by moving certain settings into the SyncSettings 2018-04-01 20:54:34 -04:00
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GPGX.ICodeDataLogger.cs remove the 32bit gpgx, and refactor things to only use the 64 bit version. keep 64bit stuff in a gpgx64 folder to avoid git auto-rename detection shenanigans 2017-07-09 09:21:03 -05:00
GPGX.IDebuggable.cs Add "" scope to GPGX memory domain callbacks so the callback created by the trace buffer is within scope. 2017-12-29 22:33:26 -05:00
GPGX.IDisassembler.cs remove the 32bit gpgx, and refactor things to only use the 64 bit version. keep 64bit stuff in a gpgx64 folder to avoid git auto-rename detection shenanigans 2017-07-09 09:21:03 -05:00
GPGX.IDriveLight.cs remove the 32bit gpgx, and refactor things to only use the 64 bit version. keep 64bit stuff in a gpgx64 folder to avoid git auto-rename detection shenanigans 2017-07-09 09:21:03 -05:00
GPGX.IEmulator.cs stuff 2017-07-22 17:07:27 -04:00
GPGX.IInputPollable.cs remove the 32bit gpgx, and refactor things to only use the 64 bit version. keep 64bit stuff in a gpgx64 folder to avoid git auto-rename detection shenanigans 2017-07-09 09:21:03 -05:00
GPGX.IMemoryDomains.cs remove the 32bit gpgx, and refactor things to only use the 64 bit version. keep 64bit stuff in a gpgx64 folder to avoid git auto-rename detection shenanigans 2017-07-09 09:21:03 -05:00
GPGX.ISaveRam.cs remove the 32bit gpgx, and refactor things to only use the 64 bit version. keep 64bit stuff in a gpgx64 folder to avoid git auto-rename detection shenanigans 2017-07-09 09:21:03 -05:00
GPGX.ISettable.cs Fixes #1167 by moving certain settings into the SyncSettings 2018-04-01 20:54:34 -04:00
GPGX.ISoundProvider.cs remove the 32bit gpgx, and refactor things to only use the 64 bit version. keep 64bit stuff in a gpgx64 folder to avoid git auto-rename detection shenanigans 2017-07-09 09:21:03 -05:00
GPGX.IStatable.cs Finally dump some old movie 1.0 cruft 2017-08-11 19:45:45 -04:00
GPGX.ITraceable.cs remove the 32bit gpgx, and refactor things to only use the 64 bit version. keep 64bit stuff in a gpgx64 folder to avoid git auto-rename detection shenanigans 2017-07-09 09:21:03 -05:00
GPGX.IVideoProvider.cs remove the 32bit gpgx, and refactor things to only use the 64 bit version. keep 64bit stuff in a gpgx64 folder to avoid git auto-rename detection shenanigans 2017-07-09 09:21:03 -05:00
GPGX.cs Fixes #1167 by moving certain settings into the SyncSettings 2018-04-01 20:54:34 -04:00
GPGXControlConverter.cs gpgx: multidisk? dunno 2017-07-17 18:49:16 -04:00
GenDbgHlp.cs remove the 32bit gpgx, and refactor things to only use the 64 bit version. keep 64bit stuff in a gpgx64 folder to avoid git auto-rename detection shenanigans 2017-07-09 09:21:03 -05:00
LibGPGX.cs gpgx: multidisk? dunno 2017-07-17 18:49:16 -04:00