BizHawk/BizHawk.Emulation.Cores/Computers/SinclairSpectrum/Machine/ZXSpectrum128KPlus2/ZX128Plus2.cs

26 lines
649 B
C#

using BizHawk.Emulation.Cores.Components.Z80A;
using System.Collections.Generic;
namespace BizHawk.Emulation.Cores.Computers.SinclairSpectrum
{
/// <summary>
/// The +2 is almost identical to the 128k from an emulation point of view
/// There are just a few small changes in the ROMs
/// </summary>
public partial class ZX128Plus2 : ZX128
{
#region Construction
/// <summary>
/// Main constructor
/// </summary>
public ZX128Plus2(ZXSpectrum spectrum, Z80A cpu, ZXSpectrum.BorderType borderType, List<byte[]> files, List<JoystickType> joysticks)
: base(spectrum, cpu, borderType, files, joysticks)
{
}
#endregion
}
}