BizHawk/BizHawk.Client.Common/7z/sdk/Compress/LZ/LzInWindow.cs

197 lines
6.3 KiB
C#

/* This file is part of SevenZipSharp.
SevenZipSharp is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
SevenZipSharp is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with SevenZipSharp. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.IO;
namespace SevenZip.Sdk.Compression.LZ
{
/// <summary>
/// Input window class
/// </summary>
internal class InWindow
{
/// <summary>
/// Size of Allocated memory block
/// </summary>
public UInt32 _blockSize;
/// <summary>
/// The pointer to buffer with data
/// </summary>
public Byte[] _bufferBase;
/// <summary>
/// Buffer offset value
/// </summary>
public UInt32 _bufferOffset;
/// <summary>
/// How many BYTEs must be kept buffer after _pos
/// </summary>
private UInt32 _keepSizeAfter;
/// <summary>
/// How many BYTEs must be kept in buffer before _pos
/// </summary>
private UInt32 _keepSizeBefore;
private UInt32 _pointerToLastSafePosition;
/// <summary>
/// Offset (from _buffer) of curent byte
/// </summary>
public UInt32 _pos;
private UInt32 _posLimit; // offset (from _buffer) of first byte when new block reading must be done
private Stream _stream;
private bool _streamEndWasReached; // if (true) then _streamPos shows real end of stream
/// <summary>
/// Offset (from _buffer) of first not read byte from Stream
/// </summary>
public UInt32 _streamPos;
public void MoveBlock()
{
UInt32 offset = (_bufferOffset) + _pos - _keepSizeBefore;
// we need one additional byte, since MovePos moves on 1 byte.
if (offset > 0)
offset--;
UInt32 numBytes = (_bufferOffset) + _streamPos - offset;
// check negative offset ????
for (UInt32 i = 0; i < numBytes; i++)
_bufferBase[i] = _bufferBase[offset + i];
_bufferOffset -= offset;
}
public virtual void ReadBlock()
{
if (_streamEndWasReached)
return;
while (true)
{
var size = (int) ((0 - _bufferOffset) + _blockSize - _streamPos);
if (size == 0)
return;
int numReadBytes = _stream.Read(_bufferBase, (int) (_bufferOffset + _streamPos), size);
if (numReadBytes == 0)
{
_posLimit = _streamPos;
UInt32 pointerToPostion = _bufferOffset + _posLimit;
if (pointerToPostion > _pointerToLastSafePosition)
_posLimit = (_pointerToLastSafePosition - _bufferOffset);
_streamEndWasReached = true;
return;
}
_streamPos += (UInt32) numReadBytes;
if (_streamPos >= _pos + _keepSizeAfter)
_posLimit = _streamPos - _keepSizeAfter;
}
}
private void Free()
{
_bufferBase = null;
}
public void Create(UInt32 keepSizeBefore, UInt32 keepSizeAfter, UInt32 keepSizeReserv)
{
_keepSizeBefore = keepSizeBefore;
_keepSizeAfter = keepSizeAfter;
UInt32 blockSize = keepSizeBefore + keepSizeAfter + keepSizeReserv;
if (_bufferBase == null || _blockSize != blockSize)
{
Free();
_blockSize = blockSize;
_bufferBase = new Byte[_blockSize];
}
_pointerToLastSafePosition = _blockSize - keepSizeAfter;
}
public void SetStream(Stream stream)
{
_stream = stream;
}
public void ReleaseStream()
{
_stream = null;
}
public void Init()
{
_bufferOffset = 0;
_pos = 0;
_streamPos = 0;
_streamEndWasReached = false;
ReadBlock();
}
public void MovePos()
{
_pos++;
if (_pos > _posLimit)
{
UInt32 pointerToPostion = _bufferOffset + _pos;
if (pointerToPostion > _pointerToLastSafePosition)
MoveBlock();
ReadBlock();
}
}
public Byte GetIndexByte(Int32 index)
{
return _bufferBase[_bufferOffset + _pos + index];
}
/// <summary>
/// index + limit have not to exceed _keepSizeAfter
/// </summary>
/// <param name="index"></param>
/// <param name="distance"></param>
/// <param name="limit"></param>
/// <returns></returns>
public UInt32 GetMatchLen(Int32 index, UInt32 distance, UInt32 limit)
{
if (_streamEndWasReached)
if ((_pos + index) + limit > _streamPos)
limit = _streamPos - (UInt32) (_pos + index);
distance++;
// Byte *pby = _buffer + (size_t)_pos + index;
UInt32 pby = _bufferOffset + _pos + (UInt32) index;
UInt32 i;
for (i = 0; i < limit && _bufferBase[pby + i] == _bufferBase[pby + i - distance]; i++) ;
return i;
}
public UInt32 GetNumAvailableBytes()
{
return _streamPos - _pos;
}
public void ReduceOffsets(Int32 subValue)
{
_bufferOffset += (UInt32) subValue;
_posLimit -= (UInt32) subValue;
_pos -= (UInt32) subValue;
_streamPos -= (UInt32) subValue;
}
}
}