BizHawk/Bizware/BizHawk.Bizware.BizwareGL
adelikat 35697aaefa cleanup Page.cs 2020-02-25 15:14:13 -06:00
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Borrowed cleanup Page.cs 2020-02-25 15:14:13 -06:00
Art.cs cleanups in Bizware, mostly higher language features like null propagation and expression bodies 2020-02-22 12:02:40 -06:00
ArtManager.cs cleanups in Bizware, mostly higher language features like null propagation and expression bodies 2020-02-22 12:02:40 -06:00
AttributeInfo.cs cleanups in Bizware, mostly higher language features like null propagation and expression bodies 2020-02-22 12:02:40 -06:00
AttributeUsage.cs start adding d3d9 display method, but.. it was more work than gdi+, as I expected. I'll finish it another time. 2014-12-08 02:15:42 +00:00
BitmapBuffer.cs Enable SA1209 and fix noncompliance 2020-01-25 19:37:24 +10:00
BitmapLoadOptions.cs cleanups in Bizware, mostly higher language features like null propagation and expression bodies 2020-02-22 12:02:40 -06:00
BizHawk.Bizware.BizwareGL.csproj Reorganise *.props 2020-02-23 06:17:35 +10:00
BizHawk.Bizware.BizwareGL.csproj.DotSettings Bump ReSharper analysis to C# 8.0 2019-10-31 03:30:00 +10:00
CGC.cs cleanups in Bizware, mostly higher language features like null propagation and expression bodies 2020-02-22 12:02:40 -06:00
Extensions.cs cleanups in Bizware, mostly higher language features like null propagation and expression bodies 2020-02-22 12:02:40 -06:00
GDIPTextureWrapper.cs Retargetting non-executable projects to .NET Standard (#1801) 2020-02-18 10:31:49 -06:00
GdiPlusGuiRenderer.cs cleanups in Bizware, mostly higher language features like null propagation and expression bodies 2020-02-22 12:02:40 -06:00
GuiRenderer.cs ok... 2020-02-23 12:52:20 -06:00
IGL.cs Retargetting non-executable projects to .NET Standard (#1801) 2020-02-18 10:31:49 -06:00
IGraphicsControl.cs cleanup some BizwareGL files - spaces to tabs, remove used code, cleanup 2020-02-25 15:14:13 -06:00
IGuiRenderer.cs some prepwork for opengl texture ID importing (skip rendertarget resolve on OGL display method) but there are still problems and it can't be enabled yet 2016-02-22 00:23:20 -06:00
MatrixStack.cs cleanups in Bizware, mostly higher language features like null propagation and expression bodies 2020-02-22 12:02:40 -06:00
Pipeline.cs cleanup some BizwareGL files - spaces to tabs, remove used code, cleanup 2020-02-25 15:14:13 -06:00
PipelineUniform.cs cleanups in Bizware, mostly higher language features like null propagation and expression bodies 2020-02-22 12:02:40 -06:00
RenderStates.cs cleanups in Bizware, mostly higher language features like null propagation and expression bodies 2020-02-22 12:02:40 -06:00
RenderTarget.cs cleanups in Bizware, mostly higher language features like null propagation and expression bodies 2020-02-22 12:02:40 -06:00
RetroShader.cs cleanups in Bizware, mostly higher language features like null propagation and expression bodies 2020-02-22 12:02:40 -06:00
Shader.cs cleanups in Bizware, mostly higher language features like null propagation and expression bodies 2020-02-22 12:02:40 -06:00
StringRenderer.cs use inline out 2020-02-25 15:14:13 -06:00
TexAtlas.cs cleanup some BizwareGL files - spaces to tabs, remove used code, cleanup 2020-02-25 15:14:13 -06:00
Texture2d.cs cleanups in Bizware, mostly higher language features like null propagation and expression bodies 2020-02-22 12:02:40 -06:00
UniformInfo.cs cleanups in Bizware, mostly higher language features like null propagation and expression bodies 2020-02-22 12:02:40 -06:00
VertexLayout.cs cleanups in Bizware, mostly higher language features like null propagation and expression bodies 2020-02-22 12:02:40 -06:00