BizHawk/waterbox/pizza/pizza.c

195 lines
3.8 KiB
C

/*
This file is part of Emu-Pizza
Emu-Pizza is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Emu-Pizza is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Emu-Pizza. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <stdint.h>
#include <sys/types.h>
#include "../emulibc/emulibc.h"
#include "../emulibc/waterboxcore.h"
#include <string.h>
#define EXPORT ECL_EXPORT
#include "cartridge.h"
#include "cycles.h"
#include "gameboy.h"
#include "global.h"
#include "gpu.h"
#include "input.h"
#include "sound.h"
#include "serial.h"
#include "utils.h"
#include "mmu.h"
#include "sound_output.h"
#include "sgb.h"
/* proto */
void frame_cb();
void connected_cb();
void disconnected_cb();
void rumble_cb(uint8_t rumble);
void network_send_data(uint8_t v);
void *start_thread(void *args);
void *start_thread_network(void *args);
/* cartridge name */
char cart_name[64];
int main(void)
{
}
EXPORT int Init(const void *rom, int romlen, int sgb, const void *spc, int spclen)
{
/* init global variables */
global_init();
/* first, load cartridge */
char ret = cartridge_load(rom, romlen);
if (ret != 0)
return 0; // failure
global_sgb = !!sgb;
if (global_sgb && global_cgb)
utils_log("Warn: CGB game in SGB mode\n");
if (sgb && !sgb_init((const uint8_t*)spc, spclen))
return 0;
gameboy_init();
/* init GPU */
gpu_init(frame_cb);
/* set rumble cb */
mmu_set_rumble_cb(&rumble_cb);
sound_output_init(global_sgb ? 2147727 : 2097152, 44100);
return 1;
}
typedef struct
{
uint32_t *VideoBuffer;
int16_t *SoundBuffer;
int64_t Cycles;
int32_t Width;
int32_t Height;
int32_t Samples;
int32_t Lagged;
int64_t Time;
uint32_t Keys;
} MyFrameInfo;
static uint32_t *current_vbuff;
static uint64_t overflow;
EXPORT void FrameAdvance(MyFrameInfo *frame)
{
if (global_sgb)
sgb_set_controller_data((uint8_t *)&frame->Keys);
else
input_set_keys(frame->Keys);
current_vbuff = frame->VideoBuffer;
global_lagged = 1;
global_currenttime = frame->Time;
uint64_t current = cycles.sampleclock;
uint64_t target = current + 35112 - overflow;
gameboy_run(target);
uint64_t elapsed = cycles.sampleclock - current;
frame->Cycles = elapsed;
overflow = cycles.sampleclock - target;
frame->Samples = sound_output_read(frame->SoundBuffer);
if (global_sgb)
{
frame->Width = 256;
frame->Height = 224;
}
else
{
frame->Width = 160;
frame->Height = 144;
}
frame->Lagged = global_lagged;
current_vbuff = NULL;
}
EXPORT int IsCGB(void)
{
return global_cgb;
}
EXPORT void SetInputCallback(void (*callback)(void))
{
global_input_callback = callback;
}
EXPORT void GetMemoryAreas(MemoryArea *m)
{
m[0].Data = mmu.memory;
m[0].Name = "Fake System Bus";
m[0].Size = 0x10000;
m[0].Flags = MEMORYAREA_FLAGS_PRIMARY | MEMORYAREA_FLAGS_WRITABLE | MEMORYAREA_FLAGS_WORDSIZE1;
}
EXPORT int GetSaveramSize(void)
{
return mmu_saveram_size();
}
EXPORT void PutSaveram(const uint8_t* data, int size)
{
mmu_restore_saveram(data, size);
}
EXPORT void GetSaveram(uint8_t* data, int size)
{
mmu_save_saveram(data, size);
}
void frame_cb()
{
if (global_sgb)
{
sgb_render_frame(current_vbuff);
}
else
{
memcpy(current_vbuff, gpu.frame_buffer, sizeof(gpu.frame_buffer));
}
}
void connected_cb()
{
utils_log("Connected\n");
}
void disconnected_cb()
{
utils_log("Disconnected\n");
}
void rumble_cb(uint8_t rumble)
{
if (rumble)
printf("RUMBLE\n");
}