BizHawk/BizHawk.Client.EmuHawk/tools/VirtualPads/schema/SatSchema.cs

632 lines
17 KiB
C#

using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Windows.Forms;
using BizHawk.Emulation.Common;
using BizHawk.Emulation.Cores.Consoles.Sega.Saturn;
namespace BizHawk.Client.EmuHawk
{
[SchemaAttributes("SAT")]
public class SaturnSchema : IVirtualPadSchema
{
public IEnumerable<PadSchema> GetPadSchemas(IEmulator core)
{
var ss = ((Saturnus)core).GetSyncSettings();
int totalPorts = (ss.Port1Multitap ? 6 : 1) + (ss.Port2Multitap ? 6 : 1);
var padSchemas = new SaturnusControllerDeck.Device[]
{
ss.Port1,
ss.Port2,
ss.Port3,
ss.Port4,
ss.Port5,
ss.Port6,
ss.Port7,
ss.Port8,
ss.Port9,
ss.Port10,
ss.Port11,
ss.Port12
}.Take(totalPorts)
.Where(p => p != SaturnusControllerDeck.Device.None)
.Select((p, i) => GenerateSchemaForPort(p, i + 1))
.Where(s => s != null)
.Concat(new[] { ConsoleButtons() });
return padSchemas;
}
private static PadSchema GenerateSchemaForPort(SaturnusControllerDeck.Device device, int controllerNum)
{
switch (device)
{
default:
case SaturnusControllerDeck.Device.None:
return null;
case SaturnusControllerDeck.Device.Gamepad:
return StandardController(controllerNum);
case SaturnusControllerDeck.Device.ThreeDeePad:
return ThreeDeeController(controllerNum);
case SaturnusControllerDeck.Device.Mouse:
return Mouse(controllerNum);
case SaturnusControllerDeck.Device.Wheel:
return Wheel(controllerNum);
case SaturnusControllerDeck.Device.Mission:
return MissionControl(controllerNum);
case SaturnusControllerDeck.Device.DualMission:
return DualMissionControl(controllerNum);
case SaturnusControllerDeck.Device.Keyboard:
MessageBox.Show("This peripheral is not supported yet");
return null;
}
}
private static PadSchema StandardController(int controller)
{
return new PadSchema
{
IsConsole = false,
DefaultSize = new Size(500, 500),
Buttons = new[]
{
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Up",
DisplayName = "",
Icon = Properties.Resources.BlueUp,
Location = new Point(34, 17),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Down",
DisplayName = "",
Icon = Properties.Resources.BlueDown,
Location = new Point(34, 61),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Left",
DisplayName = "",
Icon = Properties.Resources.Back,
Location = new Point(22, 39),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Right",
DisplayName = "",
Icon = Properties.Resources.Forward,
Location = new Point(44, 39),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Start",
DisplayName = "S",
Location = new Point(78, 52),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " A",
DisplayName = "A",
Location = new Point(110, 63),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " B",
DisplayName = "B",
Location = new Point(134, 53),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " C",
DisplayName = "C",
Location = new Point(158, 43),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " X",
DisplayName = "X",
Location = new Point(110, 40),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Y",
DisplayName = "Y",
Location = new Point(134, 30),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Z",
DisplayName = "Z",
Location = new Point(158, 20),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " L",
DisplayName = "L",
Location = new Point(2, 10),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " R",
DisplayName = "R",
Location = new Point(184, 10),
Type = PadSchema.PadInputType.Boolean
}
}
};
}
private static PadSchema ThreeDeeController(int controller)
{
return new PadSchema
{
IsConsole = false,
DefaultSize = new Size(458, 285),
Buttons = new[]
{
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Up",
DisplayName = "",
Icon = Properties.Resources.BlueUp,
Location = new Point(290, 77),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Down",
DisplayName = "",
Icon = Properties.Resources.BlueDown,
Location = new Point(290, 121),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Left",
DisplayName = "",
Icon = Properties.Resources.Back,
Location = new Point(278, 99),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Right",
DisplayName = "",
Icon = Properties.Resources.Forward,
Location = new Point(300, 99),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Start",
DisplayName = "S",
Location = new Point(334, 112),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " A",
DisplayName = "A",
Location = new Point(366, 123),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " B",
DisplayName = "B",
Location = new Point(390, 113),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " C",
DisplayName = "C",
Location = new Point(414, 103),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " X",
DisplayName = "X",
Location = new Point(366, 100),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Y",
DisplayName = "Y",
Location = new Point(390, 90),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Z",
DisplayName = "Z",
Location = new Point(414, 80),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = $"P{controller} Stick Horizontal",
SecondaryNames = new[] { $"P{controller} StickVertical" },
MinValue = 0,
MidValue = 127,
MaxValue = 255,
MinValueSec = 0,
MidValueSec = 127,
MaxValueSec = 255,
DisplayName = "",
Location = new Point(6, 74),
Type = PadSchema.PadInputType.AnalogStick
},
new PadSchema.ButtonSchema
{
Name = $"P{controller} Left Shoulder",
DisplayName = "L",
Location = new Point(8, 12),
Type = PadSchema.PadInputType.FloatSingle,
TargetSize = new Size(128, 55),
MinValue = 0,
MaxValue = 255,
},
new PadSchema.ButtonSchema
{
Name = $"P{controller} Right Shoulder",
DisplayName = "L",
Location = new Point(328, 12),
Type = PadSchema.PadInputType.FloatSingle,
TargetSize = new Size(128, 55),
MinValue = 0,
MaxValue = 255,
}
}
};
}
private static PadSchema Mouse(int controller)
{
return new PadSchema
{
DisplayName = "Mouse",
IsConsole = false,
DefaultSize = new Size(375, 320),
Buttons = new[]
{
new PadSchema.ButtonSchema
{
Name = $"P{controller} X",
SecondaryNames = new[] { $"P{controller} Y" },
Location = new Point(14, 17),
Type = PadSchema.PadInputType.TargetedPair,
TargetSize = new Size(256, 256)
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Mouse Left",
DisplayName = "Left",
Location = new Point(300, 17),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Mouse Center",
DisplayName = "Center",
Location = new Point(300, 47),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Mouse Right",
DisplayName = "Right",
Location = new Point(300, 77),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Start",
DisplayName = "Start",
Location = new Point(300, 107),
Type = PadSchema.PadInputType.Boolean
}
},
};
}
private static PadSchema Wheel(int controller)
{
return new PadSchema
{
DisplayName = "Wheel",
IsConsole = false,
DefaultSize = new Size(325, 100),
Buttons = new[]
{
new PadSchema.ButtonSchema
{
Name = $"P{controller} Wheel",
DisplayName = "Wheel",
Location = new Point(8, 12),
Type = PadSchema.PadInputType.FloatSingle,
TargetSize = new Size(128, 55),
MinValue = 0,
MaxValue = 255,
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Up",
DisplayName = "",
Icon = Properties.Resources.BlueUp,
Location = new Point(150, 20),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Down",
DisplayName = "",
Icon = Properties.Resources.BlueDown,
Location = new Point(150, 43),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " A",
DisplayName = "A",
Location = new Point(180, 63),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " B",
DisplayName = "B",
Location = new Point(204, 53),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " C",
DisplayName = "C",
Location = new Point(228, 43),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " X",
DisplayName = "X",
Location = new Point(180, 40),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Y",
DisplayName = "Y",
Location = new Point(204, 30),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Z",
DisplayName = "Z",
Location = new Point(228, 20),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Start",
DisplayName = "Start",
Location = new Point(268, 20),
Type = PadSchema.PadInputType.Boolean
},
},
};
}
private static PadSchema MissionControl(int controller)
{
return new PadSchema
{
DisplayName = "Mission",
IsConsole = false,
DefaultSize = new Size(445, 230),
Buttons = new[]
{
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Start",
DisplayName = "Start",
Location = new Point(45, 15),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " L",
DisplayName = "L",
Location = new Point(5, 58),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " R",
DisplayName = "R",
Location = new Point(105, 58),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " X",
DisplayName = "X",
Location = new Point(30, 43),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Y",
DisplayName = "Y",
Location = new Point(55, 43),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Z",
DisplayName = "Z",
Location = new Point(80, 43),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " A",
DisplayName = "A",
Location = new Point(30, 70),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " B",
DisplayName = "B",
Location = new Point(55, 70),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " C",
DisplayName = "C",
Location = new Point(80, 70),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = $"P{controller} Stick Horizontal",
SecondaryNames = new[] { $"P{controller} Stick Vertical" },
MinValue = 0,
MidValue = 127,
MaxValue = 255,
MinValueSec = 0,
MidValueSec = 127,
MaxValueSec = 255,
DisplayName = "",
Location = new Point(185, 13),
Type = PadSchema.PadInputType.AnalogStick
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Throttle",
DisplayName = "Throttle",
Location = new Point(135, 13),
Type = PadSchema.PadInputType.FloatSingle,
TargetSize = new Size(64, 178),
MinValue = 0,
MaxValue = 255,
Orientation = Orientation.Vertical
}
}
};
}
private static PadSchema DualMissionControl(int controller)
{
return new PadSchema
{
DisplayName = "Dual Mission",
IsConsole = false,
DefaultSize = new Size(680, 230),
Buttons = new[]
{
new PadSchema.ButtonSchema
{
Name = $"P{controller} Left Stick Horizontal",
SecondaryNames = new[] { $"P{controller} Left Stick Vertical" },
MinValue = 0,
MidValue = 127,
MaxValue = 255,
MinValueSec = 0,
MidValueSec = 127,
MaxValueSec = 255,
DisplayName = "",
Location = new Point(58, 13),
Type = PadSchema.PadInputType.AnalogStick
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Left Throttle",
DisplayName = "Throttle",
Location = new Point(8, 13),
Type = PadSchema.PadInputType.FloatSingle,
TargetSize = new Size(64, 178),
MinValue = 0,
MaxValue = 255,
Orientation = Orientation.Vertical
},
new PadSchema.ButtonSchema
{
Name = $"P{controller} Right Stick Horizontal",
SecondaryNames = new[] { $"P{controller} Right StickVertical" },
MinValue = 0,
MidValue = 127,
MaxValue = 255,
MinValueSec = 0,
MidValueSec = 127,
MaxValueSec = 255,
DisplayName = "",
Location = new Point(400, 13),
Type = PadSchema.PadInputType.AnalogStick
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Right Throttle",
DisplayName = "Throttle",
Location = new Point(350, 13),
Type = PadSchema.PadInputType.FloatSingle,
TargetSize = new Size(64, 178),
MinValue = 0,
MaxValue = 255,
Orientation = Orientation.Vertical
}
}
};
}
private static PadSchema ConsoleButtons()
{
return new PadSchema
{
DisplayName = "Console",
IsConsole = true,
DefaultSize = new Size(150, 50),
Buttons = new[]
{
new PadSchema.ButtonSchema
{
Name = "Reset",
DisplayName = "Reset",
Location = new Point(10, 15),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "Power",
DisplayName = "Power",
Location = new Point(58, 15),
Type = PadSchema.PadInputType.Boolean
}
}
};
}
}
}