This website requires JavaScript.
Explore
Help
Register
Sign In
ShuriZma
/
BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
Watch
1
Star
0
Fork
You've already forked BizHawk
0
Code
Issues
Packages
Projects
Releases
Wiki
Activity
00d5c4d5ae
BizHawk
/
output
History
adelikat
d5d84943fa
meh, slight tweak to that commit
2014-04-13 14:24:38 +00:00
..
Gameboy
/Palettes
move output folder up one level
2013-11-03 14:06:46 +00:00
Lua
meh, slight tweak to that commit
2014-04-13 14:24:38 +00:00
NES
/Palettes
move output folder up one level
2013-11-03 14:06:46 +00:00
Shaders
support old scanlines and hq2x filter via actual retroarch shader presets. at this point you could overwrite them with whatever you wanted, but you should probably wait for me to add user filter selection
2014-02-07 02:36:27 +00:00
dll
gambatte: support reading\writing IER through the HRAM memory domain. if you write something funny there and break something, then you better call al gore
2014-02-26 20:24:31 +00:00
gamedb
Atari 2600 - Boulder Dash Intro Tune demo apparently doesn't run on 3E, it runs on 4K so change the gamedb entry, a fix to 3E. Given that no game actually works that is written for this mapper, I'm calling this one.
2014-04-12 02:54:17 +00:00
7z.dll
move output folder up one level
2013-11-03 14:06:46 +00:00
defctrl.json
Atari 2600 - give default button mappings to reset and select since they are necessary to play a majority of the games
2014-04-10 23:57:18 +00:00
zip.exe
move output folder up one level
2013-11-03 14:06:46 +00:00