256 lines
6.7 KiB
C#
256 lines
6.7 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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namespace BizHawk.Client.Common
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{
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/// <summary>
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/// Manages a ring buffer of storage which can continually chow its own tail to keep growing forward.
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/// Probably only useful for the rewind buffer
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/// </summary>
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public class StreamBlobDatabase : IDisposable
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{
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private Func<byte[], long, bool, byte[]> _mBufferManage;
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private byte[] _mAllocatedBuffer;
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private Stream _mStream;
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private LinkedList<ListItem> _mBookmarks = new LinkedList<ListItem>();
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private LinkedListNode<ListItem> _mHead, _mTail;
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private long _mCapacity, _mSize;
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public StreamBlobDatabase(bool onDisk, long capacity, Func<byte[], long, bool, byte[]> mBufferManage)
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{
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_mBufferManage = mBufferManage;
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_mCapacity = capacity;
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if (onDisk)
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{
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var path = Path.Combine(Path.GetTempPath(), "bizhawk.rewindbuf-pid" + System.Diagnostics.Process.GetCurrentProcess().Id + "-" + Guid.NewGuid());
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// I checked the DeleteOnClose operation to make sure it cleans up when the process is aborted, and it seems to.
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// Otherwise we would have a more complex tempfile management problem here.
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// 4KB buffer chosen due to similarity to .net defaults, and fear of anything larger making hiccups for small systems (we could try asyncing this stuff though...)
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_mStream = new FileStream(path, FileMode.Create, System.Security.AccessControl.FileSystemRights.FullControl, FileShare.None, 4 * 1024, FileOptions.DeleteOnClose);
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}
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else
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{
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_mAllocatedBuffer = _mBufferManage(null, capacity, true);
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_mStream = new MemoryStream(_mAllocatedBuffer);
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}
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}
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/// <summary>
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/// Gets the amount of the buffer that's used
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/// </summary>
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public long Size { get { return _mSize; } }
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/// <summary>
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/// Gets the current fullness ratio (Size/Capacity). Note that this wont reach 100% due to the buffer size not being a multiple of a fixed savestate size.
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/// </summary>
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public float FullnessRatio { get { return (float)((double)Size / (double)_mCapacity); } }
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/// <summary>
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/// Gets the number of frames stored here
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/// </summary>
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public int Count { get { return _mBookmarks.Count; } }
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/// <summary>
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/// Gets the underlying stream to
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/// </summary>
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public Stream Stream { get { return _mStream; } }
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public void Dispose()
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{
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_mStream.Dispose();
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_mStream = null;
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if (_mAllocatedBuffer != null)
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{
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_mBufferManage(_mAllocatedBuffer, 0, false);
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}
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}
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public void Clear()
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{
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_mHead = _mTail = null;
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_mSize = 0;
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_mBookmarks.Clear();
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}
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/// <summary>
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/// The push and pop semantics are for historical reasons and not resemblence to normal definitions
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/// </summary>
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public void Push(ArraySegment<byte> seg)
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{
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var buf = seg.Array;
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int len = seg.Count;
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long offset = Enqueue(0, len);
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_mStream.Position = offset;
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_mStream.Write(buf, seg.Offset, len);
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}
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/// <summary>
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/// The push and pop semantics are for historical reasons and not resemblence to normal definitions
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/// </summary>
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public MemoryStream PopMemoryStream()
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{
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var item = Pop();
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var buf = new byte[item.Length];
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_mStream.Position = item.Index;
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_mStream.Read(buf, 0, item.Length);
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var ret = new MemoryStream(buf, 0, item.Length, false, true);
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return ret;
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}
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public long Enqueue(int timestamp, int amount)
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{
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_mSize += amount;
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if (_mHead == null)
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{
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_mTail = _mHead = _mBookmarks.AddFirst(new ListItem(timestamp, 0, amount));
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return 0;
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}
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long target = _mHead.Value.EndExclusive + amount;
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if (_mTail != null && target <= _mTail.Value.Index)
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{
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// theres room to add a new head before the tail
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_mHead = _mBookmarks.AddAfter(_mHead, new ListItem(timestamp, _mHead.Value.EndExclusive, amount));
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goto CLEANUP;
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}
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// maybe the tail is earlier than the head
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if (_mTail.Value.Index < _mHead.Value.Index)
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{
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if (target <= _mCapacity)
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{
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// theres room to add a new head before the end of capacity
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_mHead = _mBookmarks.AddAfter(_mHead, new ListItem(timestamp, _mHead.Value.EndExclusive, amount));
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goto CLEANUP;
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}
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}
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else
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{
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// nope, tail is after head. we'll have to clobber from the tail
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_mHead = _mBookmarks.AddAfter(_mHead, new ListItem(timestamp, _mHead.Value.EndExclusive, amount));
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goto CLEANUP;
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}
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// no room before the tail, or before capacity. head needs to wrap around.
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_mHead = _mBookmarks.AddAfter(_mHead, new ListItem(timestamp, 0, amount));
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CLEANUP:
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// while the head impinges on tail items, discard them
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for (;;)
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{
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if (_mTail == null)
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{
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break;
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}
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if (_mHead.Value.EndExclusive > _mTail.Value.Index && _mHead.Value.Index <= _mTail.Value.Index)
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{
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var nextTail = _mTail.Next;
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_mSize -= _mTail.Value.Length;
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_mBookmarks.Remove(_mTail);
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_mTail = nextTail;
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}
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else
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{
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break;
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}
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}
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return _mHead.Value.Index;
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}
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public ListItem Pop()
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{
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if (_mHead == null)
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{
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throw new InvalidOperationException("Attempted to pop from an empty data structure");
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}
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var ret = _mHead.Value;
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_mSize -= ret.Length;
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LinkedListNode<ListItem> nextHead = _mHead.Previous;
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_mBookmarks.Remove(_mHead);
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if (_mHead == _mTail)
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{
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_mTail = null;
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}
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_mHead = nextHead ?? _mBookmarks.Last;
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return ret;
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}
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public ListItem Dequeue()
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{
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if (_mTail == null)
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{
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throw new InvalidOperationException("Attempted to dequeue from an empty data structure");
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}
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var ret = _mTail.Value;
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_mSize -= ret.Length;
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var nextTail = _mTail.Next;
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_mBookmarks.Remove(_mTail);
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if (_mTail == _mHead)
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{
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_mHead = null;
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}
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_mTail = nextTail ?? _mBookmarks.First;
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return ret;
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}
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//-------- tests ---------
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public void AssertMonotonic()
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{
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if (_mTail == null)
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{
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return;
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}
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int ts = _mTail.Value.Timestamp;
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LinkedListNode<ListItem> curr = _mTail;
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for (;;)
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{
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if (curr == null)
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{
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curr = _mBookmarks.First;
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break;
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}
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System.Diagnostics.Debug.Assert(curr.Value.Timestamp >= ts);
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if (curr == _mHead)
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{
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return;
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}
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ts = curr.Value.Timestamp;
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curr = curr.Next;
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}
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}
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public class ListItem
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{
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public ListItem(int timestamp, long index, int length)
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{
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Timestamp = timestamp;
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Index = index;
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Length = length;
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}
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public int Timestamp { get; private set; }
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public long Index { get; private set; }
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public int Length { get; private set; }
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public long EndExclusive
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{
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get { return Index + Length; }
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}
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}
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}
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}
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