BizHawk/BizHawk.Emulation/Consoles/Nintendo/NES
andres.delikat 0003b7320b NES - Mapper 78 implemented, Holy Diver & Uchuusen - Cosmo Carrier now work 2011-09-23 02:42:57 +00:00
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Boards NES - Mapper 78 implemented, Holy Diver & Uchuusen - Cosmo Carrier now work 2011-09-23 02:42:57 +00:00
APU.cs Max volume is settable per sound source to enable mixing many sound sources without clipping. Potentially can be used to disable individual sound sources. 2011-09-04 04:38:11 +00:00
BoardSystem.cs add vrc6 and reorg sunsoft-2 stuff a bit (its too nonsensical to give name a file after) 2011-09-21 05:11:38 +00:00
Core.cs add vrc6 and reorg sunsoft-2 stuff a bit (its too nonsensical to give name a file after) 2011-09-21 05:11:38 +00:00
NES.cs NES - implement Clip Left & Right sides option 2011-09-04 01:58:16 +00:00
PPU.cs nes-add OAM memory domain 2011-08-28 19:07:33 +00:00
PPU.regs.cs [NES] fix broken scroll and shaky statusbars regression 2011-06-10 01:14:52 +00:00
PPU.run.cs [NES] fix user BG disable also to keep from interfering with spritehits 2011-06-12 22:08:18 +00:00
Palettes.cs [NES] add loader for FCEUX format palettes and an example of how to set it 2011-06-10 05:31:46 +00:00
iNES.cs nes-fix tetris differently 2011-09-06 01:58:22 +00:00