![]() * BSNESv115+: Replace the 'snes_audio_sample' callback with a dynamic audio sample vector to reduce callbacks * fix integration for subbsnes core * reduce buffer allocations - also make frame setter private now that it's possible |
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SPC_DSP.cpp | ||
SPC_DSP.h | ||
blargg_common.h | ||
blargg_config.h | ||
blargg_endian.h | ||
blargg_source.h | ||
dsp.cpp | ||
dsp.hpp | ||
serialization.cpp |