BizHawk/BizHawk.Emulation.Cores/Computers/AmstradCPC/Machine/CPCBase.cs

371 lines
9.4 KiB
C#

using BizHawk.Common;
using BizHawk.Emulation.Cores.Components.Z80A;
namespace BizHawk.Emulation.Cores.Computers.AmstradCPC
{
/// <summary>
/// The abstract class that all emulated models will inherit from
/// * Main properties / fields / contruction*
/// </summary>
public abstract partial class CPCBase
{
#region Devices
/// <summary>
/// The calling ZXSpectrum class (piped in via constructor)
/// </summary>
public AmstradCPC CPC { get; set; }
/// <summary>
/// Reference to the instantiated Z80 cpu (piped in via constructor)
/// </summary>
public Z80A CPU { get; set; }
/// <summary>
/// ROM and extended info
/// </summary>
public RomData RomData { get; set; }
/// <summary>
/// The Amstrad datacorder device
/// </summary>
public virtual DatacorderDevice TapeDevice { get; set; }
/// <summary>
/// beeper output for the tape
/// </summary>
public IBeeperDevice TapeBuzzer { get; set; }
/// <summary>
/// Device representing the AY-3-8912 chip found in the CPC
/// </summary>
public IPSG AYDevice { get; set; }
/// <summary>
/// The keyboard device
/// Technically, this is controlled by the PSG, but has been abstracted due to the port over from ZXHawk
/// </summary>
public IKeyboard KeyboardDevice { get; set; }
/// <summary>
/// The Amstrad disk drive
/// </summary>
public virtual NECUPD765 UPDDiskDevice { get; set; }
/// <summary>
/// The Cathode Ray Tube Controller chip
/// </summary>
public CRCT_6845 CRCT { get; set; }
/// <summary>
/// The Amstrad gate array
/// </summary>
public AmstradGateArray GateArray { get; set; }
// /// <summary>
// /// Renders pixels to the screen
// /// </summary>
// public CRTDevice CRT { get; set; }
/// <summary>
/// The PPI contoller chip
/// </summary>
public PPI_8255 PPI { get; set; }
/// <summary>
/// The length of a standard frame in CPU cycles
/// </summary>
public int FrameLength;
#endregion
#region Emulator State
/// <summary>
/// Signs whether the frame has ended
/// </summary>
public bool FrameCompleted;
/// <summary>
/// Overflow from the previous frame (in Z80 cycles)
/// </summary>
public int OverFlow;
/// <summary>
/// The total number of frames rendered
/// </summary>
public int FrameCount;
/// <summary>
/// The current cycle (T-State) that we are at in the frame
/// </summary>
public long _frameCycles;
/// <summary>
/// Stores where we are in the frame after each CPU cycle
/// </summary>
public long LastFrameStartCPUTick;
/// <summary>
/// Gets the current frame cycle according to the CPU tick count
/// </summary>
public virtual long CurrentFrameCycle => GateArray.FrameClock; // CPU.TotalExecutedCycles - LastFrameStartCPUTick;
/// <summary>
/// Non-Deterministic bools
/// </summary>
public bool _render;
public bool _renderSound;
#endregion
#region Constants
/// <summary>
/// Mask constants & misc
/// </summary>
protected const int BORDER_BIT = 0x07;
protected const int EAR_BIT = 0x10;
protected const int MIC_BIT = 0x08;
protected const int TAPE_BIT = 0x40;
protected const int AY_SAMPLE_RATE = 16;
#endregion
#region Emulation Loop
/// <summary>
/// Executes a single frame
/// </summary>
public virtual void ExecuteFrame(bool render, bool renderSound)
{
GateArray.FrameEnd = false;
CRCT.lineCounter = 0;
InputRead = false;
_render = render;
_renderSound = renderSound;
FrameCompleted = false;
if (UPDDiskDevice == null || !UPDDiskDevice.FDD_IsDiskLoaded)
TapeDevice.StartFrame();
if (_renderSound)
{
AYDevice.StartFrame();
}
PollInput();
//CRT.SetupVideo();
//CRT.ScanlineCounter = 0;
while (!GateArray.FrameEnd)
{
GateArray.ClockCycle();
// cycle the tape device
if (UPDDiskDevice == null || !UPDDiskDevice.FDD_IsDiskLoaded)
TapeDevice.TapeCycle();
}
// we have reached the end of a frame
LastFrameStartCPUTick = CPU.TotalExecutedCycles; // - OverFlow;
AYDevice?.EndFrame();
FrameCount++;
if (UPDDiskDevice == null || !UPDDiskDevice.FDD_IsDiskLoaded)
TapeDevice.EndFrame();
FrameCompleted = true;
// is this a lag frame?
CPC.IsLagFrame = !InputRead;
// FDC debug
if (UPDDiskDevice != null && UPDDiskDevice.writeDebug)
{
// only write UPD log every second
if (FrameCount % 10 == 0)
{
System.IO.File.AppendAllLines(UPDDiskDevice.outputfile, UPDDiskDevice.dLog);
UPDDiskDevice.dLog = new System.Collections.Generic.List<string>();
//System.IO.File.WriteAllText(UPDDiskDevice.outputfile, UPDDiskDevice.outputString);
}
}
GateArray.FrameClock = 0;
}
#endregion
#region Reset Functions
/// <summary>
/// Hard reset of the emulated machine
/// </summary>
public virtual void HardReset()
{
/*
//ULADevice.ResetInterrupt();
ROMPaged = 0;
SpecialPagingMode = false;
RAMPaged = 0;
CPU.RegPC = 0;
Spectrum.SetCpuRegister("SP", 0xFFFF);
Spectrum.SetCpuRegister("IY", 0xFFFF);
Spectrum.SetCpuRegister("IX", 0xFFFF);
Spectrum.SetCpuRegister("AF", 0xFFFF);
Spectrum.SetCpuRegister("BC", 0xFFFF);
Spectrum.SetCpuRegister("DE", 0xFFFF);
Spectrum.SetCpuRegister("HL", 0xFFFF);
Spectrum.SetCpuRegister("SP", 0xFFFF);
Spectrum.SetCpuRegister("Shadow AF", 0xFFFF);
Spectrum.SetCpuRegister("Shadow BC", 0xFFFF);
Spectrum.SetCpuRegister("Shadow DE", 0xFFFF);
Spectrum.SetCpuRegister("Shadow HL", 0xFFFF);
CPU.Regs[CPU.I] = 0;
CPU.Regs[CPU.R] = 0;
TapeDevice.Reset();
if (AYDevice != null)
AYDevice.Reset();
byte[][] rams = new byte[][]
{
RAM0,
RAM1,
RAM2,
RAM3,
RAM4,
RAM5,
RAM6,
RAM7
};
foreach (var r in rams)
{
for (int i = 0; i < r.Length; i++)
{
r[i] = 0x00;
}
}
*/
}
/// <summary>
/// Soft reset of the emulated machine
/// </summary>
public virtual void SoftReset()
{
/*
//ULADevice.ResetInterrupt();
ROMPaged = 0;
SpecialPagingMode = false;
RAMPaged = 0;
CPU.RegPC = 0;
Spectrum.SetCpuRegister("SP", 0xFFFF);
Spectrum.SetCpuRegister("IY", 0xFFFF);
Spectrum.SetCpuRegister("IX", 0xFFFF);
Spectrum.SetCpuRegister("AF", 0xFFFF);
Spectrum.SetCpuRegister("BC", 0xFFFF);
Spectrum.SetCpuRegister("DE", 0xFFFF);
Spectrum.SetCpuRegister("HL", 0xFFFF);
Spectrum.SetCpuRegister("SP", 0xFFFF);
Spectrum.SetCpuRegister("Shadow AF", 0xFFFF);
Spectrum.SetCpuRegister("Shadow BC", 0xFFFF);
Spectrum.SetCpuRegister("Shadow DE", 0xFFFF);
Spectrum.SetCpuRegister("Shadow HL", 0xFFFF);
CPU.Regs[CPU.I] = 0;
CPU.Regs[CPU.R] = 0;
TapeDevice.Reset();
if (AYDevice != null)
AYDevice.Reset();
byte[][] rams = new byte[][]
{
RAM0,
RAM1,
RAM2,
RAM3,
RAM4,
RAM5,
RAM6,
RAM7
};
foreach (var r in rams)
{
for (int i = 0; i < r.Length; i++)
{
r[i] = 0x00;
}
}
*/
}
#endregion
#region IStatable
public void SyncState(Serializer ser)
{
ser.BeginSection("CPCMachine");
ser.Sync(nameof(FrameCompleted), ref FrameCompleted);
ser.Sync(nameof(OverFlow), ref OverFlow);
ser.Sync(nameof(FrameCount), ref FrameCount);
ser.Sync(nameof(_frameCycles), ref _frameCycles);
ser.Sync(nameof(inputRead), ref inputRead);
ser.Sync(nameof(LastFrameStartCPUTick), ref LastFrameStartCPUTick);
ser.Sync(nameof(ROMLower), ref ROMLower, false);
ser.Sync(nameof(ROM0), ref ROM0, false);
ser.Sync(nameof(ROM7), ref ROM7, false);
ser.Sync(nameof(RAM0), ref RAM0, false);
ser.Sync(nameof(RAM1), ref RAM1, false);
ser.Sync(nameof(RAM2), ref RAM2, false);
ser.Sync(nameof(RAM3), ref RAM3, false);
ser.Sync(nameof(RAM4), ref RAM4, false);
ser.Sync(nameof(RAM5), ref RAM5, false);
ser.Sync(nameof(RAM6), ref RAM6, false);
ser.Sync(nameof(RAM7), ref RAM7, false);
ser.Sync(nameof(UpperROMPosition), ref UpperROMPosition);
ser.Sync(nameof(UpperROMPaged), ref UpperROMPaged);
ser.Sync(nameof(LowerROMPaged), ref LowerROMPaged);
ser.Sync(nameof(RAMConfig), ref RAMConfig);
ser.Sync(nameof(RAM64KBank), ref RAM64KBank);
CRCT.SyncState(ser);
//CRT.SyncState(ser);
GateArray.SyncState(ser);
KeyboardDevice.SyncState(ser);
TapeBuzzer.SyncState(ser);
AYDevice.SyncState(ser);
ser.Sync(nameof(tapeMediaIndex), ref tapeMediaIndex);
if (ser.IsReader)
TapeMediaIndex = tapeMediaIndex;
TapeDevice.SyncState(ser);
ser.Sync(nameof(diskMediaIndex), ref diskMediaIndex);
if (ser.IsReader)
DiskMediaIndex = diskMediaIndex;
UPDDiskDevice?.SyncState(ser);
ser.EndSection();
}
#endregion
}
}