BizHawk/BizHawk.Client.EmuHawk/tools/VirtualPads/schema/A78Schema.cs

126 lines
3.1 KiB
C#

using System.Collections.Generic;
using System.Drawing;
using BizHawk.Emulation.Common;
using BizHawk.Common.ReflectionExtensions;
using BizHawk.Emulation.Cores.Atari.A7800Hawk;
namespace BizHawk.Client.EmuHawk
{
[Schema("A78")]
// ReSharper disable once UnusedMember.Global
public class A78Schema : IVirtualPadSchema
{
private static string StandardControllerName => typeof(StandardController).DisplayName();
private static string ProLineControllerName => typeof(ProLineController).DisplayName();
private static string LightGunControllerName => typeof(LightGunController).DisplayName();
public IEnumerable<PadSchema> GetPadSchemas(IEmulator core)
{
var ss = ((A7800Hawk)core).GetSyncSettings().Clone();
var port1 = SchemaFor(ss.Port1, 1);
if (port1 != null)
{
yield return port1;
}
var port2 = SchemaFor(ss.Port2, 2);
if (port2 != null)
{
yield return port2;
}
yield return ConsoleButtons();
}
private static PadSchema SchemaFor(string controllerName, int portNum)
{
if (controllerName == StandardControllerName)
{
return JoystickController(portNum);
}
if (controllerName == ProLineControllerName)
{
return ProLineController(portNum);
}
if (controllerName == LightGunControllerName)
{
return LightGunController(portNum);
}
return null;
}
private static PadSchema JoystickController(int controller)
{
return new PadSchema
{
DisplayName = $"Player {controller}",
Size = new Size(174, 74),
Buttons = new []
{
ButtonSchema.Up(23, 15, controller),
ButtonSchema.Down(23, 36, controller),
ButtonSchema.Left(2, 24, controller),
ButtonSchema.Right(44, 24, controller),
new ButtonSchema(120, 24, controller, "Button") { DisplayName = "1" }
}
};
}
private static PadSchema ProLineController(int controller)
{
return new PadSchema
{
DisplayName = $"Player {controller}",
Size = new Size(174, 74),
Buttons = new[]
{
ButtonSchema.Up(23, 15, controller),
ButtonSchema.Down(23, 36, controller),
ButtonSchema.Left(2, 24, controller),
ButtonSchema.Right(44, 24, controller),
new ButtonSchema(120, 24, controller, "Trigger") { DisplayName = "1" },
new ButtonSchema(145, 24, controller, "Trigger 2") { DisplayName = "2" }
}
};
}
private static PadSchema LightGunController(int controller)
{
return new PadSchema
{
DisplayName = "Light Gun",
Size = new Size(356, 290),
Buttons = new PadSchemaControl[]
{
new TargetedPairSchema(14, 17, $"P{controller} X")
{
TargetSize = new Size(256, 240)
},
new ButtonSchema(284, 17, controller, "Trigger")
}
};
}
private static PadSchema ConsoleButtons()
{
return new ConsoleSchema
{
Size = new Size(215, 50),
Buttons = new[]
{
new ButtonSchema(10, 15, "Select"),
new ButtonSchema(60, 15, "Reset"),
new ButtonSchema(108, 15, "Power"),
new ButtonSchema(158, 15, "Pause"),
new ButtonSchema(158, 15, "BW")
}
};
}
}
}