52 lines
1.7 KiB
C#
52 lines
1.7 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Client.Common
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{
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public interface ITasMovie : IMovie, INotifyPropertyChanged
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{
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bool BindMarkersToInput { get; set; }
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bool LastPositionStable { get; set; }
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IMovieChangeLog ChangeLog { get; }
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IStateManager TasStateManager { get; }
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Func<string> ClientSettingsForSave { set; }
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Action<string> GetClientSettingsOnLoad { set; }
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ITasMovieRecord this[int index] { get; }
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ITasSession Session { get; }
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TasMovieMarkerList Markers { get; }
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ITasBranchCollection Branches { get; }
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TasLagLog LagLog { get; }
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IStringLog VerificationLog { get; }
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int LastEditedFrame { get; }
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string DisplayValue(int frame, string buttonName);
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void FlagChanges();
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void ClearChanges();
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IStringLog GetLogEntries();
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void GreenzoneCurrentFrame();
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void ToggleBoolState(int frame, string buttonName);
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void SetFloatState(int frame, string buttonName, float val);
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void SetFloatStates(int frame, int count, string buttonName, float val);
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void SetBoolState(int frame, string buttonName, bool val);
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void SetBoolStates(int frame, int count, string buttonName, bool val);
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void InsertInput(int frame, string inputState);
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void InsertInput(int frame, IEnumerable<string> inputLog);
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void InsertInput(int frame, IEnumerable<IController> inputStates);
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void InsertEmptyFrame(int frame, int count = 1, bool fromHistory = false);
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int CopyOverInput(int frame, IEnumerable<IController> inputStates);
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void RemoveFrame(int frame);
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void RemoveFrames(ICollection<int> frames);
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void RemoveFrames(int removeStart, int removeUpTo, bool fromHistory = false);
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void SetFrame(int frame, string source);
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void LoadBranch(TasBranch branch);
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}
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}
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