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ShuriZma
/
BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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n64_transfer_pak
BizHawk
/
BizHawk.Client.EmuHawk
/
Input
History
pjgat09
2226a280a6
Merge branch 'master' into n64_transfer_pak
2016-12-20 08:49:39 -05:00
..
GamePad.cs
Merge branch 'master' into n64_transfer_pak
2016-12-20 08:49:39 -05:00
GamePad360.cs
Quick fix to
#722
(I think)
2016-10-31 13:31:48 -05:00
IPCKeyInput.cs
fix error in IPCKeyInput
2015-08-14 19:10:55 -05:00
Input.cs
fix xinput > 2 devices, and change how xinput devices are numbered in configuration (by player number and not index-of-connected-xinput-device-plus-one)
2016-03-21 01:01:36 -07:00
Keyboard.cs
add IPCKeyInput, since we chose to use dinput for keys, so people can send input to the process somehow. way easier and safer than changing to use win32 keystroke messages
2015-08-14 18:07:19 -05:00