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ALLEY WAY.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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ASTEROIDS and MISCMD.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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BA.TOSHINDEN.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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BALLOON KID.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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BASEBALL.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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BGB (lcd green).pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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BOY AND BLOB GB1.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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BOY AND BLOB GB2.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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BT2RAGNAROKWORLD.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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DEFENDER and JOUST.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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DMG FOOTBALL.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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DONKEY KONG.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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DONKEYKONGLAND 2.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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DONKEYKONGLAND 3.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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DONKEYKONGLAND.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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DONKEYKONGLAND95.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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DR.MARIO.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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DYNABLASTER.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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F1RACE.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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GALAGA and GALAXIAN.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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GAME and WATCH.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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GAMEBOY GALLERY.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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GAMEBOY GALLERY2.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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GBC - Blue.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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GBC - Brown.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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GBC - Dark Blue.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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GBC - Dark Brown.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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GBC - Dark Green.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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GBC - Grayscale.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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GBC - Green.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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GBC - Inverted.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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GBC - Orange.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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GBC - Pastel Mix.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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GBC - Red.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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GBC - Yellow.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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GBWARS.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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GOLF.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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Game and Watch 2.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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Game and Watch GALLERY.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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HOSHINOKA-BI.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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JAMES BOND 007.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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KAERUNOTAMENI.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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KEN GRIFFEY JR.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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KID ICARUS.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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KILLERINSTINCT95.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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KINGOFTHEZOO.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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KIRAKIRA KIDS.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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KIRBY BLOCKBALL.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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KIRBY DREAM LAND.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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KIRBY'S PINBALL.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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KIRBY2.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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LOLO2.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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MAGNETIC SOCCER.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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MANSELL.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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MARIO and YOSHI.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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MARIO'S PICROSS.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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MARIOLAND2.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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MEGA MAN 2.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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MEGAMAN.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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MEGAMAN3.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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METROID2.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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MILLIPEDE and CENTIPEDE.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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MOGURANYA.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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MYSTIC QUEST.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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NETTOU KOF 95.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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NEW CHESSMASTER.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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OTHELLO.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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PAC-IN-TIME.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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PICROSS 2.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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PINOCCHIO.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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POKEBOM.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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POKEMON BLUE.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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POKEMON GREEN.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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POKEMON RED.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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POKEMON YELLOW.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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QIX.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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RADARMISSION.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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ROCKMAN WORLD.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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ROCKMAN WORLD2.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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ROCKMANWORLD3.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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SEIKEN DENSETSU.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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SOCCER.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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SOLARSTRIKER.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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SPACE INVADERS.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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STAR STACKER.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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STAR WARS-NOA.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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STAR WARS.pal
|
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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STREET FIGHTER 2.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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SUPER MARIOLAND.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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SUPER RC PRO-AM.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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SUPERDONKEYKONG.pal
|
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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SUPERMARIOLAND3.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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TENNIS.pal
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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TETRIS ATTACK.pal
|
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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TETRIS BLAST.pal
|
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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TETRIS FLASH.pal
|
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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TETRIS PLUS.pal
|
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
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TETRIS.pal
|
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
|
2016-02-28 21:59:17 -06:00 |
|
TETRIS2.pal
|
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
|
2016-02-28 21:59:17 -06:00 |
|
THE CHESSMASTER.pal
|
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
|
2016-02-28 21:59:17 -06:00 |
|
TOPRANKINGTENNIS.pal
|
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
|
2016-02-28 21:59:17 -06:00 |
|
TOPRANKTENNIS.pal
|
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
|
2016-02-28 21:59:17 -06:00 |
|
TOY STORY.pal
|
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
|
2016-02-28 21:59:17 -06:00 |
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TRIP WORLD.pal
|
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
|
2016-02-28 21:59:17 -06:00 |
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VEGAS STAKES.pal
|
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
|
2016-02-28 21:59:17 -06:00 |
|
WARIO BLAST.pal
|
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
|
2016-02-28 21:59:17 -06:00 |
|
WARIOLAND2.pal
|
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
|
2016-02-28 21:59:17 -06:00 |
|
WAVERACE.pal
|
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
|
2016-02-28 21:59:17 -06:00 |
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WORLD CUP.pal
|
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
|
2016-02-28 21:59:17 -06:00 |
|
X.pal
|
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
|
2016-02-28 21:59:17 -06:00 |
|
YAKUMAN.pal
|
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
|
2016-02-28 21:59:17 -06:00 |
|
YOSHI'S COOKIE.pal
|
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
|
2016-02-28 21:59:17 -06:00 |
|
YOSSY NO COOKIE.pal
|
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
|
2016-02-28 21:59:17 -06:00 |
|
YOSSY NO PANEPON.pal
|
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
|
2016-02-28 21:59:17 -06:00 |
|
YOSSY NO TAMAGO.pal
|
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
|
2016-02-28 21:59:17 -06:00 |
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ZELDA.pal
|
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
|
2016-02-28 21:59:17 -06:00 |
|
ZELDA2.pal
|
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
|
2016-02-28 21:59:17 -06:00 |
|
bsnes v087.pal
|
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
|
2016-02-28 21:59:17 -06:00 |
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default.pal
|
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
|
2016-02-28 21:59:17 -06:00 |