58 lines
1.8 KiB
C++
58 lines
1.8 KiB
C++
//============================================================================
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//
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// SSSS tt lll lll
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// SS SS tt ll ll
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// SS tttttt eeee ll ll aaaa
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// SSSS tt ee ee ll ll aa
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// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
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// SS SS tt ee ll ll aa aa
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// SSSS ttt eeeee llll llll aaaaa
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//
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// Copyright (c) 1995-2024 by Bradford W. Mott, Stephen Anthony
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// and the Stella Team
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//
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// See the file "License.txt" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//============================================================================
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#pragma once
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#include "EventHandler.hxx"
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/**
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This class handles event collection from the point of view of the specific
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backend toolkit (Bizhawk). It converts from Bizhawk-specific events into events
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that the Stella core can understand.
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@author Stephen Anthony
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*/
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class EventHandlerBizhawk : public EventHandler
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{
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public:
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/**
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Create a new Bizhawk event handler object
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*/
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explicit EventHandlerBizhawk(OSystem& osystem);
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~EventHandlerBizhawk() override;
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private:
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/**
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Enable/disable text events (distinct from single-key events).
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*/
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void enableTextEvents(bool enable) override;
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/**
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Collects and dispatches any pending Bizhawk events.
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*/
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void pollEvent() override;
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private:
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// Following constructors and assignment operators not supported
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EventHandlerBizhawk() = delete;
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EventHandlerBizhawk(const EventHandlerBizhawk&) = delete;
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EventHandlerBizhawk(EventHandlerBizhawk&&) = delete;
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EventHandlerBizhawk& operator=(const EventHandlerBizhawk&) = delete;
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EventHandlerBizhawk& operator=(EventHandlerBizhawk&&) = delete;
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};
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