BizHawk/waterbox/libsnes/bsnes/gameboy/system/bootrom-dmg.cpp

24 lines
1.4 KiB
C++

#ifdef SYSTEM_CPP
//from FastDmgBoot (dmg_boot.rom.gz)
const uint8_t System::BootROM::dmg[256] = {
0x01,0x13,0x00,0x11,0xD8,0x00,0x21,0x4D,0x01,0x31,0xFE,0xFF,0x3E,0x39,0xE0,0xFA,
0x3E,0x01,0xE0,0xFB,0x3E,0x2E,0xE0,0xFC,0x3E,0x00,0xE0,0xFD,0x3E,0x00,0xE0,0x42,
0xE0,0x43,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3E,0x80,0xE0,0x26,0x3E,
0x00,0xE0,0x25,0x3E,0x77,0xE0,0x24,0x3E,0x80,0xE0,0x11,0x3E,0x13,0xE0,0x12,0x3E,
0x80,0xE0,0x14,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x3E,0x91,0xE0,0x40,0xF0,0x44,0xFE,0x98,0x20,0xFA,0xF0,0x44,0xFE,0x00,0x20,0xFA,
0x3C,0xFE,0x10,0x20,0xFB,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x3E,0xF3,0xE0,0x25,0x3E,0xF3,0xE0,0x12,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3E,0x28,0x83,0x7C,0xE0,0x50,
};
#endif