BizHawk/libsnes/bsnes/snes/chip/armdsp
Sappharad ac6ea28516 Added Xcode project for LibSNES. It compiles, but some of the changes are probably not correct. Unable to test at the moment, due to an OS issue I need to fix. 2015-07-14 22:07:45 -05:00
..
armdsp.cpp change how snes firmware chips survive loadstating, so that loadstate/rewind matches performance from builds earlier in 2014. still kind of slow, but basically OK. 2014-09-02 05:01:51 +00:00
armdsp.hpp change how snes firmware chips survive loadstating, so that loadstate/rewind matches performance from builds earlier in 2014. still kind of slow, but basically OK. 2014-09-02 05:01:51 +00:00
disassembler.cpp bsneshawk step 1 of N - compile libsnes, make bsneshawk core, setup interop, support frameadvance, video, gamepad. games are playable, I think. 2012-09-04 00:20:36 +00:00
memory.cpp bsneshawk step 1 of N - compile libsnes, make bsneshawk core, setup interop, support frameadvance, video, gamepad. games are playable, I think. 2012-09-04 00:20:36 +00:00
opcodes.cpp Added Xcode project for LibSNES. It compiles, but some of the changes are probably not correct. Unable to test at the moment, due to an OS issue I need to fix. 2015-07-14 22:07:45 -05:00
registers.hpp bsnes - fix inexplicable errors with non-void functions returning nothing on some codepaths 2015-06-18 03:05:16 +00:00
serialization.cpp bsneshawk step 1 of N - compile libsnes, make bsneshawk core, setup interop, support frameadvance, video, gamepad. games are playable, I think. 2012-09-04 00:20:36 +00:00