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#include <stdlib.h>
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#include <emulibc.h>
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// for systems that do not include cds, we need just a bit of stub code
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void StartGameWithCds(int numdisks)
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{
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abort();
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}
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ECL_EXPORT void SetCDCallbacks()
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{
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abort();
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}
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void SwitchCds(bool open, bool close, int cd)
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{
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abort();
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}
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