![]() Cores that used the .invisible section to store data were saving it; this was a regression from before, so PCFX states should be back down to the previous release size, or perhaps a bit smaller. Add the ability to dirty track libco cothreads, as used in the bsnes core. This saves a lot of space in those states and they're now quite competitive in size. |
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.vscode | ||
doc | ||
Makefile | ||
amd64.c | ||
coswap.s | ||
libco.h |