153 lines
5.0 KiB
C#
153 lines
5.0 KiB
C#
using System;
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using System.Windows.Forms;
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using System.IO;
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using BizHawk.Client.Common;
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using BizHawk.Client.EmuHawk;
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using BizHawk.Emulation.Common;
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using DisplayType = BizHawk.Client.Common.DisplayType;
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namespace HelloWorld
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{
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/// <remarks>All of this is example code, but it's at least a little more substantiative than a simple "hello world".</remarks>
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[ExternalTool("HelloWorld", Description = "An example of how to interact with EmuHawk")]
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// [ExternalToolApplicability.SingleRom(CoreSystem.NES, "EA343F4E445A9050D4B4FBAC2C77D0693B1D0922")] // example of limiting tool usage (this is SMB1)
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[ExternalToolEmbeddedIcon("HelloWorld.icon_Hello.ico")]
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public partial class CustomMainForm : Form, IExternalToolForm
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{
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/// <remarks><see cref="RequiredServiceAttribute">RequiredServices</see> are populated by EmuHawk at runtime.</remarks>
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[RequiredService]
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private IEmulator? _emu { get; set; }
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[RequiredService]
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private IMemoryDomains? _memoryDomains { get; set; }
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private WatchList? _watches;
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private WatchList Watches
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{
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get
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{
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WatchList CreateWatches()
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{
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var w = new WatchList(_memoryDomains, _emu?.SystemId ?? string.Empty);
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w.AddRange(new[] {
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Watch.GenerateWatch(_memoryDomains?.MainMemory, 0x40, WatchSize.Byte, DisplayType.Hex, true),
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Watch.GenerateWatch(_memoryDomains?.MainMemory, 0x50, WatchSize.Word, DisplayType.Unsigned, true),
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Watch.GenerateWatch(_memoryDomains?.MainMemory, 0x60, WatchSize.DWord, DisplayType.Hex, true)
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});
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return w;
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}
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_watches ??= CreateWatches();
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return _watches;
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}
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}
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public CustomMainForm()
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{
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InitializeComponent();
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label_GameHash.Click += label_GameHash_Click;
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ClientApi.BeforeQuickSave += (sender, e) =>
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{
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if (e.Slot != 0) return; // only take effect on slot 0
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var basePath = Path.Combine(Global.Config.PathEntries.SaveStateAbsolutePath(Global.Game.System), "Test");
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if (!Directory.Exists(basePath)) Directory.CreateDirectory(basePath);
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ClientApi.SaveState(Path.Combine(basePath, e.Name));
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e.Handled = true;
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};
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ClientApi.BeforeQuickLoad += (sender, e) =>
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{
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if (e.Slot != 0) return; // only take effect on slot 0
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var basePath = Path.Combine(Global.Config.PathEntries.SaveStateAbsolutePath(Global.Game.System), "Test");
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ClientApi.LoadState(Path.Combine(basePath, e.Name));
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e.Handled = true;
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};
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}
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public bool AskSaveChanges() => true;
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/// <remarks>This is called once when the form is opened, and every time a new movie session starts.</remarks>
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public void Restart()
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{
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#if false
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ClientApi.SetExtraPadding(50, 50);
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#endif
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if (Global.Game.Name != "Null")
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{
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Watches.RefreshDomains(_memoryDomains, Global.Config.RamWatchDefinePrevious);
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label_Game.Text = $"You're playing {Global.Game.Name}";
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label_GameHash.Text = $"Hash: {Global.Game.Hash}";
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}
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else
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{
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label_Game.Text = "You're playing... nothing";
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label_GameHash.Text = string.Empty;
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}
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}
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public void UpdateValues(ToolFormUpdateType type)
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{
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if (!(type == ToolFormUpdateType.PreFrame || type == ToolFormUpdateType.FastPreFrame)
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|| Global.Game.Name == "Null"
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|| Watches.Count < 3)
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{
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return;
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}
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Watches.UpdateValues(Global.Config.RamWatchDefinePrevious);
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label_Watch1.Text = $"First watch ({Watches[0].AddressString}) current value: {Watches[0].ValueString}";
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label_Watch2.Text = $"Second watch ({Watches[1].AddressString}) current value: {Watches[1].ValueString}";
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label_Watch3.Text = $"Third watch ({Watches[2].AddressString}) current value: {Watches[2].ValueString}";
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}
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private void button1_Click(object sender, EventArgs e) => ClientApi.DoFrameAdvance();
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private void button2_Click(object sender, EventArgs e) => ClientApi.GetInput(1);
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private void button3_Click(object sender, EventArgs e)
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{
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for (var i = 0; i < 600; i++)
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{
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if (i % 60 == 0)
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{
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var j1 = ClientApi.GetInput(1);
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j1.AddInput(JoypadButton.A);
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ClientApi.SetInput(1, j1);
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ClientApi.DoFrameAdvance();
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j1.RemoveInput(JoypadButton.A);
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ClientApi.SetInput(1, j1);
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ClientApi.DoFrameAdvance();
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}
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ClientApi.DoFrameAdvance();
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}
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var j = ClientApi.GetInput(1);
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j.ClearInputs();
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ClientApi.SetInput(1, j);
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}
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private void label_GameHash_Click(object sender, EventArgs e) => Clipboard.SetText(Global.Game.Hash);
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private void loadstate_Click(object sender, EventArgs e)
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{
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if (string.IsNullOrWhiteSpace(savestateName.Text)) return;
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ClientApi.LoadState(savestateName.Text);
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#if false
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static void Test(BinaryReader r)
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{
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var b = new System.Drawing.Bitmap(r.BaseStream);
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}
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BinaryStateLoader.LoadAndDetect($"{savestateName.Text}.State").GetLump(BinaryStateLump.Framebuffer, false, Test);
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#endif
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}
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private void saveState_Click(object sender, EventArgs e)
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{
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if (!string.IsNullOrWhiteSpace(savestateName.Text)) ClientApi.SaveState(savestateName.Text);
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}
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}
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}
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