* BSNESv115+: Replace the 'snes_audio_sample' callback with a dynamic audio sample vector to reduce callbacks * fix integration for subbsnes core * reduce buffer allocations - also make frame setter private now that it's possible |
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| .. | ||
| SPC_DSP.cpp | ||
| SPC_DSP.h | ||
| blargg_common.h | ||
| blargg_config.h | ||
| blargg_endian.h | ||
| blargg_source.h | ||
| dsp.cpp | ||
| dsp.hpp | ||
| serialization.cpp | ||