![]() I was unable to make it launch with full vision on the very first frame unless it's set during init. which means there will be savestate problems if we allow switching this on the fly. setting it on init only is probably fine too. |
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.. | ||
Gameboy/Palettes | ||
Lua | ||
NES/Palettes | ||
Shaders | ||
dll | ||
gamedb | ||
overlay | ||
EmuHawkMono.sh | ||
defctrl.json |