BizHawk/BizHawk.Client.EmuHawk/tools/VirtualPads/controls/components/AnalogStickPanel.cs

303 lines
8.2 KiB
C#

using System;
using System.Drawing;
using System.Windows.Forms;
using BizHawk.Client.Common;
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
using BizHawk.Emulation.Common;
namespace BizHawk.Client.EmuHawk
{
public sealed class AnalogStickPanel : Panel
{
private int _x;
private int _y;
public int X
{
get
{
return _x;
}
set
{
_x = RangeX.Constrain(value);
SetAnalog();
}
}
public int Y
{
get
{
return _y;
}
set
{
_y = RangeY.Constrain(value);
SetAnalog();
}
}
public bool HasValue;
public bool ReadOnly { private get; set; }
public string XName = string.Empty;
public string YName = string.Empty;
private IController _previous;
private sbyte UserRangePercentageX = 100;
private sbyte UserRangePercentageY = 100;
public void SetUserRange(decimal rx, decimal ry)
{
UserRangePercentageX = (sbyte) rx;
UserRangePercentageY = (sbyte) ry;
Rerange();
Refresh();
}
public void SetRangeX(float[] range)
{
ActualRangeX.Min = (int) range[0];
ActualRangeX.Max = (int) range[2];
Rerange();
}
public void SetRangeY(float[] range)
{
ActualRangeY.Min = (int) range[0];
ActualRangeY.Max = (int) range[2];
Rerange();
}
private readonly MutableIntRange RangeX = new MutableIntRange(-128, 127);
private readonly MutableIntRange RangeY = new MutableIntRange(-128, 127);
private readonly MutableIntRange ActualRangeX = new MutableIntRange(-128, 127);
private readonly MutableIntRange ActualRangeY = new MutableIntRange(-128, 127);
private bool ReverseX;
private bool ReverseY;
private void Rerange()
{
ReverseX = UserRangePercentageX < 0;
ReverseY = UserRangePercentageY < 0;
var midX = (ActualRangeX.Min + ActualRangeX.Max) / 2;
var halfRangeX = (ReverseX ? -1 : 1) * (ActualRangeX.Max - ActualRangeX.Min) * UserRangePercentageX / 200.0;
RangeX.Min = (int) (midX - halfRangeX);
RangeX.Max = (int) (midX + halfRangeX);
var midY = (ActualRangeY.Min + ActualRangeY.Max) / 2;
var halfRangeY = (ReverseY ? -1 : 1) * (ActualRangeY.Max - ActualRangeY.Min) * UserRangePercentageY / 200.0;
RangeY.Min = (int) (midY - halfRangeY);
RangeY.Max = (int) (midY + halfRangeY);
// re-constrain after changing ranges
X = X;
Y = Y;
}
/// <remarks>
/// never tested, assuming it works --zeromus
/// </remarks>
private const float ScaleX = 0.60f;
/// <inheritdoc cref="ScaleX"/>
private const float ScaleY = 0.60f;
/// <remarks>
/// min + (max - i) == max - (i - min) == min + max - i
/// </remarks>
private int MaybeReversedInX(int i) => ReverseX ? RangeX.Min + RangeX.Max - i : i;
/// <inheritdoc cref="MaybeReversedInX"/>
private int MaybeReversedInY(int i) => ReverseY ? RangeY.Min + RangeY.Max - i : i;
private int PixelSizeX => (int)(RangeX.GetCount() * ScaleX);
private int PixelSizeY => (int)(RangeY.GetCount() * ScaleY);
private int PixelMinX => (Size.Width - PixelSizeX) / 2;
private int PixelMinY => (Size.Height - PixelSizeY) / 2;
private int PixelMidX => PixelMinX + PixelSizeX / 2;
private int PixelMidY => PixelMinY + PixelSizeY / 2;
private int PixelMaxX => PixelMinX + PixelSizeX - 1;
private int PixelMaxY => PixelMinY + PixelSizeY - 1;
private int RealToGfxX(int val) =>
PixelMinX + ((MaybeReversedInX(RangeX.Constrain(val)) - RangeX.Min) * ScaleX).RoundToInt();
private int RealToGfxY(int val) =>
PixelMinY + ((MaybeReversedInY(RangeY.Constrain(val)) - RangeY.Min) * ScaleY).RoundToInt();
private int GfxToRealX(int val) =>
MaybeReversedInX(RangeX.Constrain(RangeX.Min + ((val - PixelMinX) / ScaleX).RoundToInt()));
private int GfxToRealY(int val) =>
MaybeReversedInY(RangeY.Constrain(RangeY.Min + ((val - PixelMinY) / ScaleY).RoundToInt()));
private readonly Pen BlackPen = new Pen(Brushes.Black);
private readonly Pen BluePen = new Pen(Brushes.Blue, 2);
private readonly Pen GrayPen = new Pen(Brushes.Gray, 2);
private readonly Bitmap Dot = new Bitmap(7, 7);
private readonly Bitmap GrayDot = new Bitmap(7, 7);
public Action ClearCallback { private get; set; }
private void DoClearCallback()
{
ClearCallback?.Invoke();
}
public AnalogStickPanel()
{
Size = new Size(PixelSizeX + 1, PixelSizeY + 1);
SetStyle(ControlStyles.AllPaintingInWmPaint, true);
SetStyle(ControlStyles.UserPaint, true);
SetStyle(ControlStyles.OptimizedDoubleBuffer, true);
SetStyle(ControlStyles.SupportsTransparentBackColor, true);
SetStyle(ControlStyles.Opaque, true);
BackColor = Color.Gray;
Paint += AnalogControlPanel_Paint;
BorderStyle = BorderStyle.Fixed3D;
// Draw the dot into a bitmap
using (var g = Graphics.FromImage(Dot))
{
g.Clear(Color.Transparent);
var redBrush = Brushes.Red;
g.FillRectangle(redBrush, 2, 0, 3, 7);
g.FillRectangle(redBrush, 1, 1, 5, 5);
g.FillRectangle(redBrush, 0, 2, 7, 3);
}
using (var gg = Graphics.FromImage(GrayDot))
{
gg.Clear(Color.Transparent);
gg.FillRectangle(Brushes.Gray, 2, 0, 3, 7);
gg.FillRectangle(Brushes.Gray, 1, 1, 5, 5);
gg.FillRectangle(Brushes.Gray, 0, 2, 7, 3);
}
}
private void SetAnalog()
{
Global.StickyXORAdapter.SetFloat(XName, HasValue ? X : (int?)null);
Global.StickyXORAdapter.SetFloat(YName, HasValue ? Y : (int?)null);
Refresh();
}
private void AnalogControlPanel_Paint(object sender, PaintEventArgs e)
{
unchecked
{
// Background
e.Graphics.Clear(Color.LightGray);
e.Graphics.FillRectangle(Brushes.LightGray, PixelMinX, PixelMinY, PixelMaxX - PixelMinX, PixelMaxY - PixelMinY);
e.Graphics.FillEllipse(ReadOnly ? Brushes.Beige : Brushes.White, PixelMinX, PixelMinY, PixelMaxX - PixelMinX - 2, PixelMaxY - PixelMinY - 3);
e.Graphics.DrawEllipse(BlackPen, PixelMinX, PixelMinY, PixelMaxX - PixelMinX - 2, PixelMaxY - PixelMinY - 3);
e.Graphics.DrawLine(BlackPen, PixelMidX, 0, PixelMidX, PixelMaxY);
e.Graphics.DrawLine(BlackPen, 0, PixelMidY, PixelMaxX, PixelMidY);
// Previous frame
if (_previous != null)
{
var pX = (int)_previous.GetFloat(XName);
var pY = (int)_previous.GetFloat(YName);
e.Graphics.DrawLine(GrayPen, PixelMidX, PixelMidY, RealToGfxX(pX), RealToGfxY(pY));
e.Graphics.DrawImage(GrayDot, RealToGfxX(pX) - 3, RealToGfxY(RangeY.Max) - RealToGfxY(pY) - 3);
}
// Line
if (HasValue)
{
e.Graphics.DrawLine(BluePen, PixelMidX, PixelMidY, RealToGfxX(X), RealToGfxY(Y));
e.Graphics.DrawImage(ReadOnly ? GrayDot : Dot, RealToGfxX(X) - 3, RealToGfxY(Y) - 3);
}
}
}
protected override void OnMouseMove(MouseEventArgs e)
{
if (ReadOnly) return;
if (e.Button == MouseButtons.Left)
{
X = GfxToRealX(e.X);
Y = GfxToRealY(e.Y);
HasValue = true;
SetAnalog();
}
else if (e.Button == MouseButtons.Right)
{
Clear();
}
Refresh();
base.OnMouseMove(e);
}
protected override void OnMouseUp(MouseEventArgs e)
{
base.OnMouseUp(e);
Capture = false;
}
protected override void WndProc(ref Message m)
{
if (m.Msg == 0x007B) // WM_CONTEXTMENU
{
// Don't let parent controls get this. We handle the right mouse button ourselves
return;
}
base.WndProc(ref m);
}
protected override void OnMouseDown(MouseEventArgs e)
{
if (ReadOnly) return;
if (e.Button == MouseButtons.Left)
{
X = GfxToRealX(e.X);
Y = GfxToRealY(e.Y);
HasValue = true;
}
if (e.Button == MouseButtons.Right)
{
Clear();
}
Refresh();
}
public void Clear()
{
if (!HasValue && X == 0 && Y == 0) return;
X = Y = 0;
HasValue = false;
DoClearCallback();
Refresh();
}
public void Set(IController controller)
{
var newX = (int) controller.GetFloat(XName);
var newY = (int) controller.GetFloat(YName);
if (newX != X || newY != Y) SetPosition(newX, newY);
}
public void SetPrevious(IController previous)
{
_previous = previous;
}
private void SetPosition(int xval, int yval)
{
X = xval;
Y = yval;
HasValue = true;
Refresh();
}
}
}