57 lines
1.6 KiB
C++
57 lines
1.6 KiB
C++
struct System {
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enum class Region : uint { NTSC, PAL };
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inline auto loaded() const -> bool { return information.loaded; }
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inline auto region() const -> Region { return information.region; }
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inline auto cpuFrequency() const -> double { return information.cpuFrequency; }
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inline auto apuFrequency() const -> double { return information.apuFrequency; }
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inline auto fastPPU() const -> bool { return hacks.fastPPU; }
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auto run() -> void;
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auto runToSave() -> void;
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auto runToSaveFast() -> void;
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auto runToSaveStrict() -> void;
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auto frameEvent() -> void;
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auto load(Emulator::Interface*) -> bool;
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auto save() -> void;
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auto unload() -> void;
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auto power(bool reset) -> void;
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//serialization.cpp
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auto serialize(bool synchronize) -> serializer;
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auto unserialize(serializer&) -> bool;
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uint frameSkip = 0;
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uint frameCounter = 0;
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bool runAhead = 0;
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bool renderVideo = true;
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bool renderAudio = true;
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private:
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Emulator::Interface* interface = nullptr;
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struct Information {
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bool loaded = false;
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Region region = Region::NTSC;
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double cpuFrequency = Emulator::Constants::Colorburst::NTSC * 6.0;
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double apuFrequency = 32040.0 * 768.0;
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uint serializeSize[2] = {0, 0};
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} information;
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struct Hacks {
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bool fastPPU = false;
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} hacks;
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auto serializeAll(serializer&, bool synchronize) -> void;
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auto serializeInit(bool synchronize) -> uint;
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friend class Cartridge;
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};
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extern System system;
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auto Region::NTSC() -> bool { return system.region() == System::Region::NTSC; }
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auto Region::PAL() -> bool { return system.region() == System::Region::PAL; }
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