54 lines
934 B
C++
54 lines
934 B
C++
#include <sfc/sfc.hpp>
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namespace SuperFamicom {
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SMP smp;
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#include "memory.cpp"
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#include "io.cpp"
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#include "timing.cpp"
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#include "serialization.cpp"
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auto SMP::synchronizeCPU() -> void {
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if(clock >= 0) scheduler.resume(cpu.thread);
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}
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auto SMP::synchronizeDSP() -> void {
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while(dsp.clock < 0) dsp.main();
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}
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auto SMP::Enter() -> void {
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while(true) {
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scheduler.synchronize();
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smp.main();
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}
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}
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auto SMP::main() -> void {
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if(r.wait) return instructionWait();
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if(r.stop) return instructionStop();
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instruction();
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}
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auto SMP::load() -> bool {
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if(auto fp = platform->open(ID::System, "ipl.rom", File::Read, File::Required)) {
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fp->read(iplrom, 64);
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return true;
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}
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return false;
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}
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auto SMP::power(bool reset) -> void {
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SPC700::power();
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create(Enter, system.apuFrequency() / 12.0);
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r.pc.byte.l = iplrom[62];
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r.pc.byte.h = iplrom[63];
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io = {};
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timer0 = {};
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timer1 = {};
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timer2 = {};
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}
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}
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