BizHawk/waterbox/bsnescore/bsnes/sfc/sfc.hpp

151 lines
3.6 KiB
C++

#pragma once
//license: GPLv3
//started: 2004-10-14
#include <emulibc.h>
#include <emulator/emulator.hpp>
#include <emulator/random.hpp>
#include <emulator/cheat.hpp>
#include <processor/arm7tdmi/arm7tdmi.hpp>
#include <processor/gsu/gsu.hpp>
#include <processor/hg51b/hg51b.hpp>
#include <processor/spc700/spc700.hpp>
#include <processor/upd96050/upd96050.hpp>
#include <processor/wdc65816/wdc65816.hpp>
extern "C" {
#include <gb/Core/gb.h>
#include <gb/Core/random.h>
}
namespace SuperFamicom {
#define platform Emulator::platform
namespace File = Emulator::File;
using Random = Emulator::Random;
using Cheat = Emulator::Cheat;
extern Random random;
extern Cheat cheat;
struct Scheduler {
enum class Mode : uint { Run, Synchronize } mode;
enum class Event : uint { Frame, Synchronized, Desynchronized } event;
cothread_t host = nullptr;
cothread_t active = nullptr;
bool desynchronized = false;
bool StepOnce = false;
auto enter() -> void {
host = co_active();
co_switch(active);
}
auto leave(Event event_) -> void {
event = event_;
active = co_active();
co_switch(host);
}
auto resume(cothread_t thread) -> void {
if(mode == Mode::Synchronize) desynchronized = true;
co_switch(thread);
}
inline auto synchronizing() const -> bool {
return mode == Mode::Synchronize;
}
inline auto synchronize() -> void {
if(mode == Mode::Synchronize) {
if(desynchronized) {
desynchronized = false;
leave(Event::Desynchronized);
} else {
leave(Event::Synchronized);
}
}
}
inline auto desynchronize() -> void {
desynchronized = true;
}
};
extern Scheduler scheduler;
struct Thread {
enum : uint { Size = 4_KiB * sizeof(void*) };
auto create(auto (*entrypoint)() -> void, uint frequency_) -> void {
if(thread) co_delete(thread);
thread = co_create(Thread::Size, entrypoint);
frequency = frequency_;
clock = 0;
}
auto active() const -> bool {
return thread == co_active();
}
auto serialize(serializer& s) -> void {
s.integer(frequency);
s.integer(clock);
}
auto serializeStack(serializer& s) -> void {
static uint8_t stack[Thread::Size];
bool active = co_active() == thread;
if(s.mode() == serializer::Size) {
s.array(stack, Thread::Size);
s.boolean(active);
}
if(s.mode() == serializer::Load) {
s.array(stack, Thread::Size);
s.boolean(active);
memory::copy(thread, stack, Thread::Size);
if(active) scheduler.active = thread;
}
if(s.mode() == serializer::Save) {
memory::copy(stack, thread, Thread::Size);
s.array(stack, Thread::Size);
s.boolean(active);
}
}
cothread_t thread = nullptr;
uint32_t frequency = 0;
int64_t clock = 0;
};
struct Region {
static inline auto NTSC() -> bool;
static inline auto PAL() -> bool;
};
#include <sfc/system/system.hpp>
#include <sfc/memory/memory.hpp>
#include <sfc/ppu/counter/counter.hpp>
#include <sfc/cpu/cpu.hpp>
#include <sfc/smp/smp.hpp>
#include <sfc/dsp/dsp.hpp>
#include <sfc/ppu/ppu.hpp>
#include <sfc/ppu-fast/ppu.hpp>
#include <sfc/controller/controller.hpp>
#include <sfc/expansion/expansion.hpp>
#include <sfc/coprocessor/coprocessor.hpp>
#include <sfc/slot/slot.hpp>
#include <sfc/cartridge/cartridge.hpp>
#include <sfc/memory/memory-inline.hpp>
#include <sfc/ppu/counter/counter-inline.hpp>
}
#include <sfc/interface/interface.hpp>