BizHawk/waterbox/bsnescore/bsnes/sfc/interface/configuration.cpp

77 lines
2.8 KiB
C++

Configuration configuration;
auto Configuration::process(Markup::Node document, bool load) -> void {
#define bind(type, path, name) \
if(load) { \
if(auto node = document[path]) name = node.type(); \
} else { \
document(path).setValue(name); \
} \
bind(natural, "System/CPU/Version", system.cpu.version);
bind(natural, "System/PPU1/Version", system.ppu1.version);
bind(natural, "System/PPU1/VRAM/Size", system.ppu1.vram.size);
bind(natural, "System/PPU2/Version", system.ppu2.version);
bind(text, "System/Serialization/Method", system.serialization.method);
bind(boolean, "Video/BlurEmulation", video.blurEmulation);
bind(boolean, "Video/ColorEmulation", video.colorEmulation);
bind(boolean, "Video/DrawCursor", video.drawCursor);
bind(boolean, "Hacks/Hotfixes", hacks.hotfixes);
bind(text, "Hacks/Entropy", hacks.entropy);
bind(natural, "Hacks/CPU/Overclock", hacks.cpu.overclock);
bind(boolean, "Hacks/CPU/FastMath", hacks.cpu.fastMath);
bind(boolean, "Hacks/PPU/Fast", hacks.ppu.fast);
bind(boolean, "Hacks/PPU/Deinterlace", hacks.ppu.deinterlace);
bind(natural, "Hacks/PPU/RenderCycle", hacks.ppu.renderCycle);
bind(boolean, "Hacks/PPU/NoSpriteLimit", hacks.ppu.noSpriteLimit);
bind(boolean, "Hacks/PPU/NoVRAMBlocking", hacks.ppu.noVRAMBlocking);
bind(natural, "Hacks/PPU/Mode7/Scale", hacks.ppu.mode7.scale);
bind(boolean, "Hacks/PPU/Mode7/Perspective", hacks.ppu.mode7.perspective);
bind(boolean, "Hacks/PPU/Mode7/Supersample", hacks.ppu.mode7.supersample);
bind(boolean, "Hacks/PPU/Mode7/Mosaic", hacks.ppu.mode7.mosaic);
bind(boolean, "Hacks/DSP/Fast", hacks.dsp.fast);
bind(boolean, "Hacks/DSP/Cubic", hacks.dsp.cubic);
bind(boolean, "Hacks/DSP/EchoShadow", hacks.dsp.echoShadow);
bind(boolean, "Hacks/Coprocessor/DelayedSync", hacks.coprocessor.delayedSync);
bind(boolean, "Hacks/Coprocessor/PreferHLE", hacks.coprocessor.preferHLE);
bind(natural, "Hacks/SA1/Overclock", hacks.sa1.overclock);
bind(natural, "Hacks/SuperFX/Overclock", hacks.superfx.overclock);
#undef bind
}
auto Configuration::read() -> string {
Markup::Node document;
process(document, false);
return BML::serialize(document, " ");
}
auto Configuration::read(string name) -> string {
auto document = BML::unserialize(read());
return document[name].text();
}
auto Configuration::write(string configuration) -> bool {
*this = {};
if(auto document = BML::unserialize(configuration)) {
return process(document, true), true;
}
return false;
}
auto Configuration::write(string name, string value) -> bool {
if(SuperFamicom::system.loaded() && name.beginsWith("System/")) return false;
auto document = BML::unserialize(read());
if(auto node = document[name]) {
node.setValue(value);
return process(document, true), true;
}
return false;
}