BizHawk/BizHawk.Emulation.Cores/Consoles/NEC/PCFX/Tst.cs

361 lines
11 KiB
C#

using BizHawk.Emulation.Common;
using BizHawk.Emulation.Cores.Consoles.Sega.Saturn;
using BizHawk.Emulation.Cores.Waterbox;
using BizHawk.Emulation.DiscSystem;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using System.IO;
using System.ComponentModel;
using System.ComponentModel.DataAnnotations;
using BizHawk.Common;
namespace BizHawk.Emulation.Cores.Consoles.NEC.PCFX
{
[Core("T. S. T.", "Mednafen Team", true, true, "0.9.44.1",
"https://mednafen.github.io/releases/", false)]
public class Tst : WaterboxCore, IDriveLight,
ISettable<Tst.Settings, Tst.SyncSettings>
{
private static readonly DiscSectorReaderPolicy _diskPolicy = new DiscSectorReaderPolicy
{
DeinterleavedSubcode = false
};
private LibTst _core;
private Disc[] _disks;
private DiscSectorReader[] _diskReaders;
private LibSaturnus.CDTOCCallback _cdTocCallback;
private LibSaturnus.CDSectorCallback _cdSectorCallback;
private TstControllerDeck _controllerDeck;
[CoreConstructor("PCFX")]
public Tst(CoreComm comm, byte[] rom)
: base(comm, new Configuration())
{
throw new InvalidOperationException("To load a PC-FX game, please load the CUE file and not the BIN file.");
}
public Tst(CoreComm comm, IEnumerable<Disc> disks, Settings settings, SyncSettings syncSettings)
: base(comm, new Configuration
{
DefaultFpsNumerator = 7159091,
DefaultFpsDenominator = 455 * 263,
DefaultWidth = 256,
DefaultHeight = 232,
MaxWidth = 1024,
MaxHeight = 480,
MaxSamples = 2048,
SystemId = "PCFX"
})
{
var bios = comm.CoreFileProvider.GetFirmware("PCFX", "BIOS", true);
if (bios.Length != 1024 * 1024)
throw new InvalidOperationException("Wrong size BIOS file!");
_disks = disks.ToArray();
_diskReaders = disks.Select(d => new DiscSectorReader(d) { Policy = _diskPolicy }).ToArray();
_cdTocCallback = CDTOCCallback;
_cdSectorCallback = CDSectorCallback;
_settings = settings ?? new Settings();
_syncSettings = syncSettings ?? new SyncSettings();
BufferHeight = _settings.ScanlineEnd - _settings.ScanlineStart + 1;
_core = PreInit<LibTst>(new PeRunnerOptions
{
Filename = "pcfx.wbx",
SbrkHeapSizeKB = 512,
SealedHeapSizeKB = 2 * 1024,
InvisibleHeapSizeKB = 4,
PlainHeapSizeKB = 4 * 1024,
MmapHeapSizeKB = 6 * 1024,
});
SetCdCallbacks();
SetNativeSettingsBeforeInit();
if (!_core.Init(_disks.Length, bios))
throw new InvalidOperationException("Core rejected the CDs!");
ClearCdCallbacks();
PostInit();
SetCdCallbacks();
_controllerDeck = new TstControllerDeck(new[] { _syncSettings.Port1, _syncSettings.Port2 });
ControllerDefinition = _controllerDeck.Definition;
SetLayerSettings();
}
public override int VirtualWidth => VirtualHeight > 240 ? 586 : 293;
protected override void LoadStateBinaryInternal(BinaryReader reader)
{
SetCdCallbacks();
}
protected override LibWaterboxCore.FrameInfo FrameAdvancePrep(IController controller, bool render, bool rendersound)
{
DriveLightOn = false;
var ret = new LibTst.FrameInfo();
var controls = _controllerDeck.GetData(controller);
ret.Port1Buttons = controls[0];
ret.Port2Buttons = controls[1];
ret.ConsoleButtons = controls[2];
return ret;
}
private void CDTOCCallback(int disk, [In, Out]LibSaturnus.TOC t)
{
Saturnus.SetupTOC(t, _disks[disk].TOC);
}
private void CDSectorCallback(int disk, int lba, IntPtr dest)
{
var buff = new byte[2448];
_diskReaders[disk].ReadLBA_2448(lba, buff, 0);
Marshal.Copy(buff, 0, dest, 2448);
DriveLightOn = true;
}
private void SetCdCallbacks()
{
_core.SetCDCallbacks(_cdTocCallback, _cdSectorCallback);
}
private void ClearCdCallbacks()
{
_core.SetCDCallbacks(null, null);
}
public bool DriveLightEnabled => true;
public bool DriveLightOn { get; private set; }
#region ISettable
public class Settings
{
[Description("Emulate a buggy ADPCM codec that makes some games sound better")]
[DefaultValue(false)]
public bool AdpcmEmulateBuggyCodec { get; set; }
[Description("Suppress clicks on ADPCM channel resets")]
[DefaultValue(true)]
public bool AdpcmSuppressChannelResetClicks { get; set; }
public enum DotClockWidths
{
Fastest = 256,
Fast = 341,
Good = 1024
}
[Description("Quality for high-width resolution output")]
[DefaultValue(DotClockWidths.Good)]
public DotClockWidths HiResEmulation { get; set; }
[Description("Disable the hardware limit of 16 sprites per scanline")]
[DefaultValue(false)]
public bool DisableSpriteLimit { get; set; }
[Description("Increase quality of some YUV output. Can cause graphical glitches")]
[DefaultValue(false)]
public bool ChromaInterpolation { get; set; }
[Description("First scanline to render")]
[DefaultValue(4)]
[Range(0, 8)]
public int ScanlineStart { get; set; }
[Description("Last scanline to render")]
[DefaultValue(235)]
[Range(231, 239)]
public int ScanlineEnd { get; set; }
[Description("Show layer BG0")]
[DefaultValue(true)]
public bool ShowLayerBG0 { get { return _showLayerBG0; } set { _showLayerBG0 = value; } }
[DeepEqualsIgnore]
private bool _showLayerBG0;
[Description("Show layer BG1")]
[DefaultValue(true)]
public bool ShowLayerBG1 { get { return _showLayerBG1; } set { _showLayerBG1 = value; } }
[DeepEqualsIgnore]
private bool _showLayerBG1;
[Description("Show layer BG2")]
[DefaultValue(true)]
public bool ShowLayerBG2 { get { return _showLayerBG2; } set { _showLayerBG2 = value; } }
[DeepEqualsIgnore]
private bool _showLayerBG2;
[Description("Show layer BG3")]
[DefaultValue(true)]
public bool ShowLayerBG3 { get { return _showLayerBG3; } set { _showLayerBG3 = value; } }
[DeepEqualsIgnore]
private bool _showLayerBG3;
[Description("Show layer VDC-A BG")]
[DefaultValue(true)]
public bool ShowLayerVDCABG { get { return _showLayerVDCABG; } set { _showLayerVDCABG = value; } }
[DeepEqualsIgnore]
private bool _showLayerVDCABG;
[Description("Show layer VDC-A SPR")]
[DefaultValue(true)]
public bool ShowLayerVDCASPR { get { return _showLayerVDCASPR; } set { _showLayerVDCASPR = value; } }
[DeepEqualsIgnore]
private bool _showLayerVDCASPR;
[Description("Show layer VDC-B BG")]
[DefaultValue(true)]
public bool ShowLayerVDCBBG { get { return _showLayerVDCBBG; } set { _showLayerVDCBBG = value; } }
[DeepEqualsIgnore]
private bool _showLayerVDCBBG;
[Description("Show layer VDC-B SPR")]
[DefaultValue(true)]
public bool ShowLayerVDCBSPR { get { return _showLayerVDCBSPR; } set { _showLayerVDCBSPR = value; } }
[DeepEqualsIgnore]
private bool _showLayerVDCBSPR;
[Description("Show layer RAINBOW")]
[DefaultValue(true)]
public bool ShowLayerRAINBOW { get { return _showLayerRAINBOW; } set { _showLayerRAINBOW = value; } }
[DeepEqualsIgnore]
private bool _showLayerRAINBOW;
[Description("Pixel Pro. Overrides HiResEmulation if set")]
[DefaultValue(false)]
public bool PixelPro { get; set; }
public Settings Clone()
{
return (Settings)MemberwiseClone();
}
public static bool NeedsReboot(Settings x, Settings y)
{
return !DeepEquality.DeepEquals(x, y);
}
public Settings()
{
SettingsUtil.SetDefaultValues(this);
}
}
public class SyncSettings
{
[Description("Speed of the CD-ROM drive. Can decrease load times")]
[DefaultValue(2)]
[Range(2, 10)]
public int CdSpeed { get; set; }
public enum CpuType
{
Fast,
Accurate,
Auto
}
[Description("CPU emulation accuracy. Auto chooses per game from a database")]
[DefaultValue(CpuType.Auto)]
public CpuType CpuEmulation { get; set; }
[Description("Input device for the left port")]
[DefaultValue(ControllerType.Gamepad)]
public ControllerType Port1 { get; set; }
[Description("Input device for the right port")]
[DefaultValue(ControllerType.Gamepad)]
public ControllerType Port2 { get; set; }
public SyncSettings Clone()
{
return (SyncSettings)MemberwiseClone();
}
public static bool NeedsReboot(SyncSettings x, SyncSettings y)
{
return !DeepEquality.DeepEquals(x, y);
}
public SyncSettings()
{
SettingsUtil.SetDefaultValues(this);
}
}
private Settings _settings;
private SyncSettings _syncSettings;
public Settings GetSettings()
{
return _settings.Clone();
}
public SyncSettings GetSyncSettings()
{
return _syncSettings.Clone();
}
public bool PutSettings(Settings o)
{
var ret = Settings.NeedsReboot(_settings, o);
_settings = o;
SetLayerSettings();
return ret;
}
public bool PutSyncSettings(SyncSettings o)
{
var ret = SyncSettings.NeedsReboot(_syncSettings, o);
_syncSettings = o;
return ret;
}
private void SetNativeSettingsBeforeInit()
{
var s = new LibTst.FrontendSettings
{
AdpcmEmulateBuggyCodec = _settings.AdpcmEmulateBuggyCodec ? 1 : 0,
AdpcmSuppressChannelResetClicks = _settings.AdpcmSuppressChannelResetClicks ? 1 : 0,
HiResEmulation = (int)_settings.HiResEmulation,
DisableSpriteLimit = _settings.DisableSpriteLimit ? 1 : 0,
ChromaInterpolation = _settings.ChromaInterpolation ? 1 : 0,
ScanlineStart = _settings.ScanlineStart,
ScanlineEnd = _settings.ScanlineEnd,
CdSpeed = _syncSettings.CdSpeed,
CpuEmulation = (int)_syncSettings.CpuEmulation,
Port1 = (int)_syncSettings.Port1,
Port2 = (int)_syncSettings.Port2,
PixelPro = _settings.PixelPro ? 1 : 0
};
_core.PutSettingsBeforeInit(s);
}
private void SetLayerSettings()
{
var l = LibTst.Layers.None;
if (_settings.ShowLayerBG0)
l |= LibTst.Layers.BG0;
if (_settings.ShowLayerBG1)
l |= LibTst.Layers.BG1;
if (_settings.ShowLayerBG2)
l |= LibTst.Layers.BG2;
if (_settings.ShowLayerBG3)
l |= LibTst.Layers.BG3;
if (_settings.ShowLayerVDCABG)
l |= LibTst.Layers.VDCA_BG;
if (_settings.ShowLayerVDCASPR)
l |= LibTst.Layers.VDCA_SPR;
if (_settings.ShowLayerVDCBBG)
l |= LibTst.Layers.VDCB_BG;
if (_settings.ShowLayerVDCBSPR)
l |= LibTst.Layers.VDCB_SPR;
if (_settings.ShowLayerRAINBOW)
l |= LibTst.Layers.RAINBOW;
_core.EnableLayers(l);
}
#endregion
}
}