using BizHawk.Common; namespace BizHawk.Emulation.Cores.Nintendo.NES { public class Mapper186 : NES.NESBoardBase { private ByteBuffer _SRAM = new ByteBuffer(3072); private ByteBuffer regs = new ByteBuffer(4); public override bool Configure(NES.EDetectionOrigin origin) { switch (Cart.board_type) { case "MAPPER186": break; default: return false; } return true; } public override void Dispose() { _SRAM.Dispose(); regs.Dispose(); base.Dispose(); } public override void SyncState(Serializer ser) { ser.Sync("SRAM", ref _SRAM); ser.Sync("regs", ref regs); base.SyncState(ser); } public override byte ReadPRG(int addr) { if (addr < 0x4000) { return ROM[(regs[1] << 14) + (addr & 0x3FFF)]; } // C000-FFFF is always bank 0 return ROM[addr & 0x3FFF]; } public override byte ReadWRAM(int addr) { return ROM[(regs[0] >> 6) + addr]; } public override void WriteEXP(int addr, byte value) { if (addr >= 0x200 && addr < 0x400) { if (((addr + 0x4000) & 0x4203) > 0) { regs[addr & 3] = value; } } else if (addr < 0x1000) { _SRAM[addr - 0x400] = value; } else { base.WriteEXP(addr, value); } } public override byte ReadEXP(int addr) { if (addr >= 0x200 && addr < 0x400) { switch (addr + 0x4000) { case 0x4200: return 0x00; case 0x4201: return 0x00; case 0x4202: return 0x40; case 0x4203: return 0x00; } } else if (addr < 0x1000) { return _SRAM[addr - 0x400]; } return base.ReadEXP(addr); } } }