namespace BizHawk.Emulation.Cores.Computers.SinclairSpectrum { /// /// 48K ULA /// class Screen48 : ULA { #region Construction public Screen48(SpectrumBase machine) : base(machine) { // interrupt InterruptStartTime = 3; InterruptLength = 32; // offsets RenderTableOffset = 56; ContentionOffset = 6; FloatingBusOffset = 1; // timing ClockSpeed = 3500000; FrameCycleLength = 69888; ScanlineTime = 224; BorderLeftTime = 24; BorderRightTime = 24; FirstPaperLine = 64; FirstPaperTState = 64; // screen layout Border4T = true; Border4TStage = 0; ScreenWidth = 256; ScreenHeight = 192; BorderTopHeight = 48;// 55;// 48; BorderBottomHeight = 48;// 56; BorderLeftWidth = 48; BorderRightWidth = 48; ScanLineWidth = BorderLeftWidth + ScreenWidth + BorderRightWidth; RenderingTable = new RenderTable(this, MachineType.ZXSpectrum48); SetupScreenSize(); } #endregion } }