// Meteor - A Nintendo Gameboy Advance emulator // Copyright (C) 2009-2011 Philippe Daouadi // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . #ifndef __ARG_PSR_H__ #define __ARG_PSR_H__ #include "argument.hpp" #include namespace AMeteor { namespace Disassembler { class ArgPsr : public Argument { public : ArgPsr (bool spsr, uint8_t fields = 0xFF) : m_spsr(spsr), m_fields(fields) { } Argument* Clone () const; std::string GetString () const; private : bool m_spsr; uint8_t m_fields; }; } } #endif