using System; using System.Collections.Generic; using System.Globalization; using System.Text.RegularExpressions; using System.Windows.Forms; using BizHawk.Emulation.Common; using BizHawk.Emulation.Common.IEmulatorExtensions; using BizHawk.Client.Common; using BizHawk.Emulation.Cores.Consoles.Sega.gpgx; namespace BizHawk.Client.EmuHawk { [ToolAttributes(false, null)] public partial class GenGameGenie : Form, IToolFormAutoConfig { #pragma warning disable 675 /// /// For now this is is an unecessary restriction to make sure it doesn't show up as available for non-genesis cores /// Note: this unnecessarily prevents it from being on the Genesis core, but that's okay it isn't released /// Eventually we want a generic game genie tool and a hack like this won't be necessary /// [RequiredService] private GPGX Emulator { get; set; } [RequiredService] private IMemoryDomains MemoryDomains { get; set; } private readonly Dictionary _gameGenieTable = new Dictionary { { 'A', 0 }, { 'B', 1 }, { 'C', 2 }, { 'D', 3 }, { 'E', 4 }, { 'F', 5 }, { 'G', 6 }, { 'H', 7 }, { 'J', 8 }, { 'K', 9 }, { 'L', 10 }, { 'M', 11 }, { 'N', 12 }, { 'P', 13 }, { 'R', 14 }, { 'S', 15 }, { 'T', 16 }, { 'V', 17 }, { 'W', 18 }, { 'X', 19 }, { 'Y', 20 }, { 'Z', 21 }, { '0', 22 }, { '1', 23 }, { '2', 24 }, { '3', 25 }, { '4', 26 }, { '5', 27 }, { '6', 28 }, { '7', 29 }, { '8', 30 }, { '9', 31 } }; private bool _processing; private void GenGameGenie_Load(object sender, EventArgs e) { } #region Public API public bool AskSaveChanges() { return true; } public bool UpdateBefore { get { return false; } } public void Restart() { if (Emulator.SystemId != "GEN") { Close(); } } public void NewUpdate(ToolFormUpdateType type) { } public void UpdateValues() { if (Emulator.SystemId != "GEN") { Close(); } } public void FastUpdate() { // Do nothing } public GenGameGenie() { InitializeComponent(); } #endregion // code is code to be converted, val is pointer to value, add is pointer to address private void GenGGDecode(string code, ref int val, ref int add) { long hexcode = 0; // convert code to a long binary string foreach (var t in code) { hexcode <<= 5; int y; _gameGenieTable.TryGetValue(t, out y); hexcode |= y; } long decoded = (hexcode & 0xFF00000000) >> 32; decoded |= hexcode & 0x00FF000000; decoded |= (hexcode & 0x0000FF0000) << 16; decoded |= (hexcode & 0x00000000700) << 5; decoded |= (hexcode & 0x000000F800) >> 3; decoded |= (hexcode & 0x00000000FF) << 16; val = (int)(decoded & 0x000000FFFF); add = (int)((decoded & 0xFFFFFF0000) >> 16); } private static string GenGGEncode(int val, int add) { long encoded; string code = null; encoded = (long)(val & 0x00FF) << 32; encoded |= (val & 0xE000) >> 5; encoded |= (val & 0x1F00) << 3; encoded |= add & 0xFF0000; encoded |= (add & 0x00FF00) << 16; encoded |= add & 0x0000FF; char[] letters = { 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'J', 'K', 'L', 'M', 'N', 'P', 'R', 'S', 'T', 'V', 'W', 'X', 'Y', 'Z', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9' }; for (var i = 0; i < 8; i++) { var chr = (int)(encoded & 0x1F); code += letters[chr]; encoded >>= 5; } // reverse string, as its build backward var array = code.ToCharArray(); Array.Reverse(array); return new string(array); } #region Dialog and Control Events private void GGCodeMaskBox_KeyPress(object sender, KeyPressEventArgs e) { // ignore I O Q U if ((e.KeyChar == 73) || (e.KeyChar == 79) || (e.KeyChar == 81) || (e.KeyChar == 85) || (e.KeyChar == 105) || (e.KeyChar == 111) || (e.KeyChar == 113) || (e.KeyChar == 117)) { e.KeyChar = '\n'; } } private void GGCodeMaskBox_TextChanged(object sender, EventArgs e) { if (_processing == false) { _processing = true; // remove Invalid I O Q P if pasted GGCodeMaskBox.Text = GGCodeMaskBox.Text.Replace("I", string.Empty); GGCodeMaskBox.Text = GGCodeMaskBox.Text.Replace("O", string.Empty); GGCodeMaskBox.Text = GGCodeMaskBox.Text.Replace("Q", string.Empty); GGCodeMaskBox.Text = GGCodeMaskBox.Text.Replace("U", string.Empty); if (GGCodeMaskBox.Text.Length > 0) { int val = 0; int add = 0; GenGGDecode(GGCodeMaskBox.Text, ref val, ref add); AddressBox.Text = string.Format("{0:X6}", add); ValueBox.Text = string.Format("{0:X4}", val); AddCheatButton.Enabled = true; } else { AddressBox.Text = string.Empty; ValueBox.Text = string.Empty; AddCheatButton.Enabled = false; } _processing = false; } } private void AddressBox_TextChanged(object sender, EventArgs e) { // remove invalid character when pasted if (_processing == false) { _processing = true; if (Regex.IsMatch(AddressBox.Text, @"[^a-fA-F0-9]")) { AddressBox.Text = Regex.Replace(AddressBox.Text, @"[^a-fA-F0-9]", string.Empty); } if ((AddressBox.Text.Length > 0) || (ValueBox.Text.Length > 0)) { int val = 0; int add = 0; if (ValueBox.Text.Length > 0) { val = int.Parse(ValueBox.Text, NumberStyles.HexNumber); } if (AddressBox.Text.Length > 0) { add = int.Parse(AddressBox.Text, NumberStyles.HexNumber); } GGCodeMaskBox.Text = GenGGEncode(val, add); AddCheatButton.Enabled = true; } else { GGCodeMaskBox.Text = string.Empty; AddCheatButton.Enabled = false; } _processing = false; } } private void ValueBox_TextChanged(object sender, EventArgs e) { if (_processing == false) { _processing = true; // remove invalid character when pasted if (Regex.IsMatch(ValueBox.Text, @"[^a-fA-F0-9]")) { ValueBox.Text = Regex.Replace(ValueBox.Text, @"[^a-fA-F0-9]", string.Empty); } if ((AddressBox.Text.Length > 0) || (ValueBox.Text.Length > 0)) { int val = 0; int add = 0; if (ValueBox.Text.Length > 0) { val = int.Parse(ValueBox.Text, NumberStyles.HexNumber); } if (AddressBox.Text.Length > 0) { add = int.Parse(AddressBox.Text, NumberStyles.HexNumber); } GGCodeMaskBox.Text = GenGGEncode(val, add); AddCheatButton.Enabled = true; } else { GGCodeMaskBox.Text = string.Empty; AddCheatButton.Enabled = false; } _processing = false; } } private void ClearButton_Click(object sender, EventArgs e) { AddressBox.Text = string.Empty; ValueBox.Text = string.Empty; GGCodeMaskBox.Text = string.Empty; AddCheatButton.Enabled = false; } private void AddCheatButton_Click(object sender, EventArgs e) { string name; var address = 0; var value = 0; if (!string.IsNullOrWhiteSpace(cheatname.Text)) { name = cheatname.Text; } else { _processing = true; GGCodeMaskBox.TextMaskFormat = MaskFormat.IncludeLiterals; name = GGCodeMaskBox.Text; GGCodeMaskBox.TextMaskFormat = MaskFormat.ExcludePromptAndLiterals; _processing = false; } if (!string.IsNullOrWhiteSpace(AddressBox.Text)) { address = int.Parse(AddressBox.Text, NumberStyles.HexNumber); } if (!string.IsNullOrWhiteSpace(ValueBox.Text)) { value = ValueBox.ToRawInt() ?? 0; } var watch = Watch.GenerateWatch( MemoryDomains["MD CART"], address, WatchSize.Word, Client.Common.DisplayType.Hex, true, name ); Global.CheatList.Add(new Cheat( watch, value )); } #endregion } }