using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace BizHawk.Emulation.Consoles.Nintendo { class Mapper230 : NES.NESBoardBase { /* * Here are Disch's original notes: ======================== = Mapper 230 = ======================== Example Game: -------------------------- 22-in-1 Reset Driven: --------------------------- The mapper has 2 main modes: Contra mode, and multicart mode. Performing a Soft Reset switches between them. Notes: --------------------------- This multicart has an odd PRG size (not power of 2). This is because there are 2 PRG chips. The first is 128k and contains Contra, the other is 512k and contains the multicart. A soft reset changes which chip is used as well as other stuff relating to the mode Registers: --------------------------- Contra Mode $8000-FFFF: [.... .PPP] Multicart Mode $8000-FFFF: [.MOP PPPP] M = Mirroring (0=Horz, 1=Vert) O = PRG Mode P = PRG Page Note: Mirroring is always Vert in Contra Mode. PRG Setup: --------------------------- $8000 $A000 $C000 $E000 +---------------+---------------+ Contra Mode: | $8000 | { 7 } | <--- use chip 0 +-------------------------------+ Multi Mode 0: | | <--- use chip 1 +-------------------------------+ Multi Mode 1: | Reg | Reg | <--- use chip 1 +---------------+---------------+ chip 0 = 128k PRG (offset 0x00010-0x2000F) chip 1 = 512k PRG (offset 0x20010-0xA000F) */ //TODO: soft reset back to contra = fails public int prg_page; public bool prg_mode; public bool contra_mode; public int chip0_prg_bank_mask_16k = 0x07; public int chip1_prg_bank_mask_16k = 0x1F; public int chip1_offset = 0x20000; public override bool Configure(NES.EDetectionOrigin origin) { switch (Cart.board_type) { case "MAPPER230": break; default: return false; } contra_mode = true; SetMirrorType(EMirrorType.Vertical); return true; } public override void SyncState(Serializer ser) { ser.Sync("contra_mode", ref contra_mode); ser.Sync("prg_page", ref prg_page); ser.Sync("prg_mode", ref prg_mode); base.SyncState(ser); } public override void WritePRG(int addr, byte value) { if (contra_mode) { prg_page = value & 0x07; } else { prg_page = value & 0x1F; prg_mode = value.Bit(5); if (value.Bit(6)) { SetMirrorType(EMirrorType.Vertical); } else { SetMirrorType(EMirrorType.Horizontal); } } } public override byte ReadPRG(int addr) { if (contra_mode) { if (addr < 0x4000) { return ROM[((prg_page & chip0_prg_bank_mask_16k) * 0x4000) + addr]; } else { return ROM[(7 * 0x4000) + (addr & 0x3FFF)]; } } else { if (prg_mode == false) { return ROM[((prg_page >> 1) * 0x8000) + addr + chip1_offset]; } else { int page = prg_page + 8; return ROM[(page * 0x4000) + (addr & 0x03FFF)]; } } } public override void NESSoftReset() { contra_mode ^= true; prg_page = 0; prg_mode = false; SetMirrorType(EMirrorType.Vertical); } } }