using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace BizHawk.Emulation.Consoles.Nintendo { class Mapper200 : NES.NESBoardBase { /* Here are Disch's original notes: ======================== = Mapper 200 = ======================== Example Games: -------------------------- 1200-in-1 36-in-1 Registers: --------------------------- $8000-FFFF: A~[.... .... .... MRRR] M = Mirroring (0=Vert, 1=Horz) R = PRG/CHR Reg CHR Setup: --------------------------- $0000 $0400 $0800 $0C00 $1000 $1400 $1800 $1C00 +---------------------------------------------------------------+ | $8000 | +---------------------------------------------------------------+ PRG Setup: --------------------------- $8000 $A000 $C000 $E000 +---------------+---------------+ | $8000 | $8000 | +---------------+---------------+ */ int prg_reg_16k, chr_reg_8k; int prg_bank_mask_16k; int chr_bank_mask_8k; public override bool Configure(NES.EDetectionOrigin origin) { switch (Cart.board_type) { case "MAPPER200": case "MAPPER229": break; default: return false; } prg_bank_mask_16k = Cart.prg_size / 16 - 1; chr_bank_mask_8k = Cart.chr_size / 8 - 1; return true; } public override void SyncState(Serializer ser) { ser.Sync("prg_reg_16k", ref prg_reg_16k); ser.Sync("chr_reg_8k", ref chr_reg_8k); base.SyncState(ser); } public override void WritePRG(int addr, byte value) { if (addr.Bit(3)) { SetMirrorType(EMirrorType.Horizontal); } else { SetMirrorType(EMirrorType.Vertical); } int reg = addr & 0x07; prg_reg_16k = reg & prg_bank_mask_16k; chr_reg_8k = reg & chr_bank_mask_8k; } public override byte ReadPRG(int addr) { if (addr < 0x4000) { return ROM[(prg_reg_16k * 0x4000) + addr]; } else { return ROM[(prg_reg_16k * 0x4000) + addr - 0x4000]; } } public override byte ReadPPU(int addr) { if (addr < 0x2000) { return VROM[(chr_reg_8k * 0x2000) + addr]; } return base.ReadPPU(addr); } } }