using System; using System.IO; using System.Diagnostics; namespace BizHawk.Emulation.Consoles.Nintendo { //AKA mapper 65 //Daiku no Gen San 2 //Spartan X 2 //NOTE - fceux support for this mapper has some kind of -4 cpu cycle delay built into the timer. not sure yet whether we need that class Irem_H3001 : NES.NESBoardBase { //configuration int prg_bank_mask, chr_bank_mask; //state ByteBuffer prg_regs_8k = new ByteBuffer(4); ByteBuffer chr_regs_1k = new ByteBuffer(8); bool irq_counter_enabled, irq_asserted; ushort irq_counter, irq_reload; int clock_counter; public override void Dispose() { base.Dispose(); prg_regs_8k.Dispose(); chr_regs_1k.Dispose(); } public override void SyncState(Serializer ser) { base.SyncState(ser); ser.Sync("prg_regs_8k", ref prg_regs_8k); ser.Sync("chr_regs_1k", ref chr_regs_1k); ser.Sync("irq_counter_enabled", ref irq_counter_enabled); ser.Sync("irq_asserted", ref irq_asserted); ser.Sync("irq_counter", ref irq_counter); ser.Sync("irq_reload", ref irq_reload); ser.Sync("clock_counter", ref clock_counter); SyncIRQ(); } public override bool Configure(NES.EDetectionOrigin origin) { //configure switch (Cart.board_type) { case "MAPPER065": break; case "IREM-H3001": AssertPrg(128, 256); AssertChr(128, 256); AssertVram(0); AssertWram(0); break; default: return false; } prg_bank_mask = Cart.prg_size / 8 - 1; chr_bank_mask = Cart.chr_size - 1; prg_regs_8k[0] = 0x00; prg_regs_8k[1] = 0x01; prg_regs_8k[2] = 0xFE; prg_regs_8k[3] = 0xFF; //constant return true; } /* public override void ClockPPU() { clock_counter++; if (clock_counter == 3) { ClockCPU(); clock_counter = 0; } }*/ public override void ClockCPU() { if (irq_counter == 0) return; if (!irq_counter_enabled) return; irq_counter--; if (irq_counter != 0) return; irq_asserted = true; SyncIRQ(); } void SyncIRQ() { IRQSignal = irq_asserted; } public override byte ReadPRG(int addr) { int bank_8k = addr >> 13; int ofs = addr & ((1 << 13) - 1); bank_8k = prg_regs_8k[bank_8k]; bank_8k &= prg_bank_mask; addr = (bank_8k << 13) | ofs; return ROM[addr]; } public override byte ReadPPU(int addr) { if (addr < 0x2000) { int bank_1k = addr >> 10; int ofs = addr & ((1 << 10) - 1); bank_1k = chr_regs_1k[bank_1k]; bank_1k &= chr_bank_mask; addr = (bank_1k << 10) | ofs; return VROM[addr]; } else return base.ReadPPU(addr); } public override void WritePRG(int addr, byte value) { switch (addr) { case 0x0000: //$8000: PRG Reg 0 (8k @ $8000) prg_regs_8k[0] = value; break; case 0x2000: //$A000: PRG Reg 1 (8k @ $A000) prg_regs_8k[1] = value; break; case 0x4000: //$C000: PRG Reg 2 (8k @ $C000) prg_regs_8k[2] = value; break; case 0x1001: //$9001: [M... ....] Mirroring if ((value & 0x80) == 0) SetMirrorType(EMirrorType.Vertical); else SetMirrorType(EMirrorType.Horizontal); break; case 0x1003: //$9003: [E... ....] IRQ Enable (0=disabled, 1=enabled) irq_counter_enabled = (value & 0x80) != 0; irq_asserted = false; SyncIRQ(); break; case 0x1004: //$9004: [.... ....] Reload IRQ counter irq_counter = irq_reload; irq_asserted = false; SyncIRQ(); break; case 0x1005: //$9005: [IIII IIII] High 8 bits of IRQ Reload value irq_reload = (ushort)((irq_reload & 0x00FF) | (value << 8)); break; case 0x1006: //$9006: [IIII IIII] Low 8 bits of IRQ Reload value irq_reload = (ushort)((irq_reload & 0xFF00) | (value)); break; //$B000-$B007: CHR regs case 0x3000: case 0x3001: case 0x3002: case 0x3003: case 0x3004: case 0x3005: case 0x3006: case 0x3007: chr_regs_1k[addr - 0x3000] = value; break; } } } }