using System.Linq; namespace BizHawk.Client.Common { public static class HeaderKeys { public const string MovieVersion1 = "BizHawk v0.0.1"; public const string MovieVersion2 = "BizHawk v0.0.2"; public const string EMULATIONVERSION = "emuVersion"; public const string MOVIEVERSION = "MovieVersion"; public const string PLATFORM = "Platform"; public const string GAMENAME = "GameName"; public const string AUTHOR = "Author"; public const string RERECORDS = "rerecordCount"; public const string STARTSFROMSAVESTATE = "StartsFromSavestate"; public const string FOURSCORE = "FourScore"; public const string SHA1 = "SHA1"; public const string FIRMWARESHA1 = "FirmwareSHA1"; public const string PAL = "PAL"; public const string BOARDNAME = "BoardName"; // Gameboy Settings that affect sync public const string GB_FORCEDMG = "Force_DMG_Mode"; public const string GB_GBA_IN_CGB = "GBA_In_CGB"; public const string SGB = "SGB"; // A snes movie will set this to indicate that it's actually SGB // BIO skipping setting (affects sync) public const string SKIPBIOS = "Skip_Bios"; // Plugin Settings public const string VIDEOPLUGIN = "VideoPlugin"; // Board properties public const string BOARDPROPERTIES = "BoardProperty"; public static bool Contains(string val) { var keys = typeof(HeaderKeys).GetFields() .Select(field => field.GetValue(null).ToString()) .ToList(); return keys.Contains(val); } } }