include $(snes)/Makefile include $(gameboy)/Makefile output := libsnes ifeq ($(platform),x) flags += -fPIC else ifeq ($(platform),osx) flags += -fPIC else ifeq ($(platform),win) endif #rules objects := $(objects) libsnes libsnes_pwrap objects := $(patsubst %,obj/%.o,$(objects)) obj/libsnes.o: $(ui)/libsnes.cpp $(ui)/* obj/libsnes_pwrap.o: $(ui)/libsnes_pwrap.cpp $(ui)/* #targets build: $(objects) ifeq ($(platform),x) ar rcs out/libsnes.a $(objects) $(cpp) -o out/libsnes.so -shared -soname,libsnes.so.1 $(objects) else ifeq ($(platform),osx) ar rcs out/libsnes.a $(objects) $(cpp) -o out/libsnes.dylib -install_name @executable_path/../Libraries/libsnes.dylib -shared -dynamiclib $(objects) else ifeq ($(platform),win) $(cpp) -o out/libsneshawk-$(bits)-$(profile).exe $(objects) $(TARGET_LIBSNES_LIBDEPS) endif install: ifeq ($(platform),x) install -D -m 755 out/libsnes.a $(DESTDIR)$(prefix)/lib/libsnes.a install -D -m 755 out/libsnes.so $(DESTDIR)$(prefix)/lib/libsnes.so ldconfig -n $(DESTDIR)$(prefix)/lib else ifeq ($(platform),osx) cp out/libsnes.dylib /usr/local/lib/libsnes.dylib endif uninstall: ifeq ($(platform),x) rm $(DESTDIR)$(prefix)/lib/libsnes.a rm $(DESTDIR)$(prefix)/lib/libsnes.so else ifeq ($(platform),osx) rm /usr/local/lib/libsnes.dylib endif