using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace BizHawk.MultiClient { public partial class TAStudio : Form { //TODO: //If null emulator do a base virtualpad so getmnemonic doesn't fail //Right-click - Go to current frame //Clicking a frame should go there //Multiple timeline system //Macro listview // Double click brings up a macro editing window //NES Controls virtualpad (Power-on & Reset, eventually FDS options) //SMS virtualpad //PCE virtualpad //Dynamic virtualpad system based on platform //ensureVisible when recording int defaultWidth; //For saving the default size of the dialog, so the user can restore if desired int defaultHeight; public bool Engaged; //When engaged the Client will listen to TAStudio for input List Pads = new List(); //Movie header object - to have the main project header data //List MacroFiles - list of .macro files (simply log files) //List TimeLines - list of .tas files //List Bookmarks - list of savestate files public TAStudio() { InitializeComponent(); Closing += (o, e) => SaveConfigSettings(); TASView.QueryItemText += new QueryItemTextHandler(TASView_QueryItemText); TASView.QueryItemBkColor += new QueryItemBkColorHandler(TASView_QueryItemBkColor); TASView.VirtualMode = true; } public void UpdateValues() { if (!this.IsHandleCreated || this.IsDisposed) return; if (Global.MainForm.UserMovie.Mode == MOVIEMODE.INACTIVE) TASView.ItemCount = 0; else DisplayList(); } public string GetMnemonic() { StringBuilder str = new StringBuilder("|"); //TODO: Control Command virtual pad //TODO: remove this hack with a nes controls pad if (Global.Emulator.SystemId == "NES") str.Append("0|"); for (int x = 0; x < Pads.Count; x++) str.Append(Pads[x].GetMnemonic()); return str.ToString(); } private void TASView_QueryItemBkColor(int index, int column, ref Color color) { if (index == Global.Emulator.Frame) color = Color.LightGreen; } private void TASView_QueryItemText(int index, int column, out string text) { text = ""; if (column == 0) text = String.Format("{0:#,##0}", index); if (column == 1) text = Global.MainForm.UserMovie.GetInputFrame(index); } private void DisplayList() { TASView.ItemCount = Global.MainForm.UserMovie.Length(); TASView.ensureVisible(Global.Emulator.Frame); } private void TAStudio_Load(object sender, EventArgs e) { //TODO: don't engage until new/open project // Engaged = true; Global.RenderPanel.AddMessage("TAStudio engaged"); LoadConfigSettings(); ReadOnlyCheckBox.Checked = Global.MainForm.ReadOnly; DisplayList(); //Add virtual pads switch (Global.Emulator.SystemId) { case "NULL": default: break; case "NES": VirtualPadNES nespad1 = new VirtualPadNES(); nespad1.Location = new Point(8, 19); nespad1.Controller = "P1"; VirtualPadNES nespad2 = new VirtualPadNES(); nespad2.Location = new Point(188, 19); nespad2.Controller = "P2"; Pads.Add(nespad1); Pads.Add(nespad2); ControllerBox.Controls.Add(Pads[0]); ControllerBox.Controls.Add(Pads[1]); break; case "SMS": case "SG": //TODO: correct sys ID??? case "GG": VirtualPadSMS smspad1 = new VirtualPadSMS(); smspad1.Location = new Point(8, 19); VirtualPadSMS smspad2 = new VirtualPadSMS(); smspad2.Location = new Point(188, 19); Pads.Add(smspad1); Pads.Add(smspad2); ControllerBox.Controls.Add(Pads[0]); ControllerBox.Controls.Add(Pads[1]); break; } } private void LoadConfigSettings() { defaultWidth = Size.Width; //Save these first so that the user can restore to its original size defaultHeight = Size.Height; } private void SaveConfigSettings() { Engaged = false; Global.Config.TASWndx = this.Location.X; Global.Config.TASWndy = this.Location.Y; Global.Config.TASWidth = this.Right - this.Left; Global.Config.TASHeight = this.Bottom - this.Top; ClearPads(); } public void ClearPads() { for (int x = 0; x < Pads.Count; x++) Pads[x].Clear(); } public void Restart() { TASView.Clear(); TASView.Update(); ClearPads(); DisplayList(); } private void exitToolStripMenuItem_Click(object sender, EventArgs e) { this.Close(); } private void settingsToolStripMenuItem_DropDownOpened(object sender, EventArgs e) { saveWindowPositionToolStripMenuItem.Checked = Global.Config.TAStudioSaveWindowPosition; autoloadToolStripMenuItem.Checked = Global.Config.AutoloadTAStudio; } private void saveWindowPositionToolStripMenuItem_Click(object sender, EventArgs e) { Global.Config.TAStudioSaveWindowPosition ^= true; } private void restoreWindowToolStripMenuItem_Click(object sender, EventArgs e) { this.Size = new System.Drawing.Size(defaultWidth, defaultHeight); } private void StopButton_Click(object sender, EventArgs e) { Global.MainForm.StopMovie(); Restart(); } private void FrameAdvanceButton_Click(object sender, EventArgs e) { Global.MainForm.PressFrameAdvance = true; } private void RewindButton_Click(object sender, EventArgs e) { Global.MainForm.PressRewind = true; } private void PauseButton_Click(object sender, EventArgs e) { Global.MainForm.TogglePause(); } private void autoloadToolStripMenuItem_Click(object sender, EventArgs e) { Global.Config.AutoloadTAStudio ^= true; } private void checkBox1_CheckedChanged(object sender, EventArgs e) { Global.MainForm.SetReadOnly(ReadOnlyCheckBox.Checked); if (ReadOnlyCheckBox.Checked) { ReadOnlyCheckBox.BackColor = System.Drawing.SystemColors.Control; toolTip1.SetToolTip(this.ReadOnlyCheckBox, "Currently Read-Only Mode"); } else { ReadOnlyCheckBox.BackColor = Color.LightCoral; toolTip1.SetToolTip(this.ReadOnlyCheckBox, "Currently Read+Write Mode"); } } private void toolStripButton1_Click(object sender, EventArgs e) { Global.MainForm.PlayMovieFromBeginning(); } private void RewindToBeginning_Click(object sender, EventArgs e) { Global.MainForm.Rewind(Global.Emulator.Frame); DisplayList(); } private void FastForwardToEnd_Click(object sender, EventArgs e) { } private void editToolStripMenuItem_DropDownOpened(object sender, EventArgs e) { if (Global.MainForm.ReadOnly) { insertFrameToolStripMenuItem.Enabled = false; } else { insertFrameToolStripMenuItem.Enabled = true; } } private void insertFrameToolStripMenuItem_Click(object sender, EventArgs e) { if (Global.MainForm.ReadOnly) return; } } }