using System.Collections.Generic; using System.Drawing; using System.Linq; using BizHawk.Emulation.Common; using BizHawk.Emulation.Cores.Consoles.Sega.Saturn; namespace BizHawk.Client.EmuHawk { [SchemaAttributes("SAT")] public class SaturnSchema : IVirtualPadSchema { public IEnumerable GetPadSchemas(IEmulator core) { var ss = ((Saturnus)core).GetSyncSettings(); int totalPorts = (ss.Port1Multitap ? 6 : 1) + (ss.Port2Multitap ? 6 : 1); var padSchemas = new SaturnusControllerDeck.Device[] { ss.Port1, ss.Port2, ss.Port3, ss.Port4, ss.Port5, ss.Port6, ss.Port7, ss.Port8, ss.Port9, ss.Port10, ss.Port11, ss.Port12 }.Take(totalPorts) .Where(p => p != SaturnusControllerDeck.Device.None) .Select((p, i) => GenerateSchemaForPort(p, i + 1)) .Where(s => s != null) .Concat(new[] { ConsoleButtons() }); return padSchemas; } private static PadSchema GenerateSchemaForPort(SaturnusControllerDeck.Device device, int controllerNum) { switch (device) { default: case SaturnusControllerDeck.Device.None: return null; case SaturnusControllerDeck.Device.Gamepad: return StandardController(controllerNum); case SaturnusControllerDeck.Device.ThreeDeePad: case SaturnusControllerDeck.Device.Mission: case SaturnusControllerDeck.Device.DualMission: case SaturnusControllerDeck.Device.Wheel: case SaturnusControllerDeck.Device.Keyboard: case SaturnusControllerDeck.Device.Mouse: System.Windows.Forms.MessageBox.Show("This peripheral is not supported yet"); return null; } } private static PadSchema StandardController(int controller) { return new PadSchema { IsConsole = false, DefaultSize = new Size(212, 90), Buttons = new[] { new PadSchema.ButtonSchema { Name = "P" + controller + " Up", DisplayName = "", Icon = Properties.Resources.BlueUp, Location = new Point(34, 17), Type = PadSchema.PadInputType.Boolean }, new PadSchema.ButtonSchema { Name = "P" + controller + " Down", DisplayName = "", Icon = Properties.Resources.BlueDown, Location = new Point(34, 61), Type = PadSchema.PadInputType.Boolean }, new PadSchema.ButtonSchema { Name = "P" + controller + " Left", DisplayName = "", Icon = Properties.Resources.Back, Location = new Point(22, 39), Type = PadSchema.PadInputType.Boolean }, new PadSchema.ButtonSchema { Name = "P" + controller + " Right", DisplayName = "", Icon = Properties.Resources.Forward, Location = new Point(44, 39), Type = PadSchema.PadInputType.Boolean }, new PadSchema.ButtonSchema { Name = "P" + controller + " Start", DisplayName = "S", Location = new Point(78, 52), Type = PadSchema.PadInputType.Boolean }, new PadSchema.ButtonSchema { Name = "P" + controller + " A", DisplayName = "A", Location = new Point(110, 63), Type = PadSchema.PadInputType.Boolean }, new PadSchema.ButtonSchema { Name = "P" + controller + " B", DisplayName = "B", Location = new Point(134, 53), Type = PadSchema.PadInputType.Boolean }, new PadSchema.ButtonSchema { Name = "P" + controller + " C", DisplayName = "C", Location = new Point(158, 43), Type = PadSchema.PadInputType.Boolean }, new PadSchema.ButtonSchema { Name = "P" + controller + " X", DisplayName = "X", Location = new Point(110, 40), Type = PadSchema.PadInputType.Boolean }, new PadSchema.ButtonSchema { Name = "P" + controller + " Y", DisplayName = "Y", Location = new Point(134, 30), Type = PadSchema.PadInputType.Boolean }, new PadSchema.ButtonSchema { Name = "P" + controller + " Z", DisplayName = "Z", Location = new Point(158, 20), Type = PadSchema.PadInputType.Boolean }, new PadSchema.ButtonSchema { Name = "P" + controller + " L", DisplayName = "L", Location = new Point(2, 10), Type = PadSchema.PadInputType.Boolean }, new PadSchema.ButtonSchema { Name = "P" + controller + " R", DisplayName = "R", Location = new Point(184, 10), Type = PadSchema.PadInputType.Boolean } } }; } private static PadSchema ConsoleButtons() { return new PadSchema { DisplayName = "Console", IsConsole = true, DefaultSize = new Size(150, 50), Buttons = new[] { new PadSchema.ButtonSchema { Name = "Reset", DisplayName = "Reset", Location = new Point(10, 15), Type = PadSchema.PadInputType.Boolean }, new PadSchema.ButtonSchema { Name = "Power", DisplayName = "Power", Location = new Point(58, 15), Type = PadSchema.PadInputType.Boolean } } }; } } }