namespace BizHawk.MultiClient { partial class NESSoundConfig { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.OK = new System.Windows.Forms.Button(); this.Cancel = new System.Windows.Forms.Button(); this.Square1 = new System.Windows.Forms.CheckBox(); this.Triangle = new System.Windows.Forms.CheckBox(); this.Noise = new System.Windows.Forms.CheckBox(); this.Square2 = new System.Windows.Forms.CheckBox(); this.DMC = new System.Windows.Forms.CheckBox(); this.SelectAll = new System.Windows.Forms.CheckBox(); this.SuspendLayout(); // // OK // this.OK.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); this.OK.Location = new System.Drawing.Point(52, 158); this.OK.Name = "OK"; this.OK.Size = new System.Drawing.Size(75, 23); this.OK.TabIndex = 0; this.OK.Text = "&Ok"; this.OK.UseVisualStyleBackColor = true; this.OK.Click += new System.EventHandler(this.OK_Click); // // Cancel // this.Cancel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); this.Cancel.DialogResult = System.Windows.Forms.DialogResult.Cancel; this.Cancel.Location = new System.Drawing.Point(133, 158); this.Cancel.Name = "Cancel"; this.Cancel.Size = new System.Drawing.Size(75, 23); this.Cancel.TabIndex = 1; this.Cancel.Text = "&Cancel"; this.Cancel.UseVisualStyleBackColor = true; this.Cancel.Click += new System.EventHandler(this.Cancel_Click); // // Square1 // this.Square1.AutoSize = true; this.Square1.Location = new System.Drawing.Point(12, 12); this.Square1.Name = "Square1"; this.Square1.Size = new System.Drawing.Size(69, 17); this.Square1.TabIndex = 2; this.Square1.Text = "Square 1"; this.Square1.UseVisualStyleBackColor = true; // // Triangle // this.Triangle.AutoSize = true; this.Triangle.Location = new System.Drawing.Point(12, 58); this.Triangle.Name = "Triangle"; this.Triangle.Size = new System.Drawing.Size(64, 17); this.Triangle.TabIndex = 3; this.Triangle.Text = "Triangle"; this.Triangle.UseVisualStyleBackColor = true; // // Noise // this.Noise.AutoSize = true; this.Noise.Location = new System.Drawing.Point(12, 81); this.Noise.Name = "Noise"; this.Noise.Size = new System.Drawing.Size(53, 17); this.Noise.TabIndex = 5; this.Noise.Text = "Noise"; this.Noise.UseVisualStyleBackColor = true; // // Square2 // this.Square2.AutoSize = true; this.Square2.Location = new System.Drawing.Point(12, 35); this.Square2.Name = "Square2"; this.Square2.Size = new System.Drawing.Size(69, 17); this.Square2.TabIndex = 4; this.Square2.Text = "Square 2"; this.Square2.UseVisualStyleBackColor = true; // // DMC // this.DMC.AutoSize = true; this.DMC.Location = new System.Drawing.Point(12, 104); this.DMC.Name = "DMC"; this.DMC.Size = new System.Drawing.Size(50, 17); this.DMC.TabIndex = 6; this.DMC.Text = "DMC"; this.DMC.UseVisualStyleBackColor = true; // // SelectAll // this.SelectAll.AutoSize = true; this.SelectAll.Location = new System.Drawing.Point(12, 127); this.SelectAll.Name = "SelectAll"; this.SelectAll.Size = new System.Drawing.Size(69, 17); this.SelectAll.TabIndex = 7; this.SelectAll.Text = "Select all"; this.SelectAll.UseVisualStyleBackColor = true; this.SelectAll.Click += new System.EventHandler(this.SelectAll_Click); // // NESSoundConfig // this.AcceptButton = this.OK; this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.CancelButton = this.Cancel; this.ClientSize = new System.Drawing.Size(220, 193); this.Controls.Add(this.SelectAll); this.Controls.Add(this.DMC); this.Controls.Add(this.Noise); this.Controls.Add(this.Square2); this.Controls.Add(this.Triangle); this.Controls.Add(this.Square1); this.Controls.Add(this.Cancel); this.Controls.Add(this.OK); this.Name = "NESSoundConfig"; this.ShowIcon = false; this.Text = "NES Sound Channels"; this.Load += new System.EventHandler(this.NESSoundConfig_Load); this.ResumeLayout(false); this.PerformLayout(); } #endregion private System.Windows.Forms.Button OK; private System.Windows.Forms.Button Cancel; private System.Windows.Forms.CheckBox Square1; private System.Windows.Forms.CheckBox Triangle; private System.Windows.Forms.CheckBox Noise; private System.Windows.Forms.CheckBox Square2; private System.Windows.Forms.CheckBox DMC; private System.Windows.Forms.CheckBox SelectAll; } }