using System.IO; using BizHawk.Common; using BizHawk.Emulation.Common; namespace BizHawk.Emulation.Cores.Computers.Commodore64 { public sealed partial class C64 : IStatable { public bool BinarySaveStatesPreferred { get { return false; } } public void LoadStateBinary(BinaryReader br) { SyncState(new Serializer(br)); } public void LoadStateText(TextReader reader) { SyncState(new Serializer(reader)); } public void SaveStateBinary(BinaryWriter bw) { SyncState(new Serializer(bw)); } public void SaveStateText(TextWriter writer) { SyncState(new Serializer(writer)); } public byte[] SaveStateBinary() { using (var ms = new MemoryStream()) { var bw = new BinaryWriter(ms); SaveStateBinary(bw); bw.Flush(); return ms.ToArray(); } } private void SyncState(Serializer ser) { ser.BeginSection("core"); SaveState.SyncObject(ser, this); ser.EndSection(); } } }