using System; using System.Collections.Generic; namespace BizHawk.Client.Common { public class PlatformFrameRates { // these are political numbers, designed to be in accord with tasvideos.org tradition. theyre not necessarily mathematical factualities (although they may be in some cases) // it would be nice if we could turn this into a rational expression natively, and also, to write some comments about the derivation and ideal valees (since this seems to be where theyre all collected) // are we collecting them anywhere else? for avi-writing code perhaps? private static readonly Dictionary _rates = new Dictionary { { "NES", 60.098813897440515532 }, // discussion here: http://forums.nesdev.com/viewtopic.php?t=492 ; a rational expression would be (19687500 / 11) / ((341*262-0.529780.5)/3) -> (118125000 / 1965513) -> 60.098813897440515529533511098629 (so our chosen number is very close) { "NES_PAL", 50.006977968268290849 }, { "FDS", 60.098813897440515532 }, { "FDS_PAL", 50.006977968268290849 }, { "SNES", (double)21477272 / (4 * 341 * 262) }, //60.098475521 { "SNES_PAL", (double)21281370 / (4 * 341 * 312) }, //50.0069789082 { "SGB", (double)21477272 / (4 * 341 * 262) }, //60.098475521 { "SGB_PAL", (double)21281370 / (4 * 341 * 312) }, //50.0069789082 { "PCE", (7159090.90909090 / 455 / 263) }, //59.8261054535 { "PCECD", (7159090.90909090 / 455 / 263) }, //59.8261054535 { "SMS", (3579545 / 262.0 / 228.0) }, //59.9227434043 { "SMS_PAL", (3546893 / 313.0 / 228.0) }, //49.7014320946 { "GG", (3579545 / 262.0 / 228.0) }, //59.9227434043 { "GG_PAL", (3546893 / 313.0 / 228.0) }, //49.7014320946 { "SG", (3579545 / 262.0 / 228.0) }, //59.9227434043 { "SG_PAL", (3546893 / 313.0 / 228.0) }, //49.7014320946 { "NGP", (6144000.0 / (515 * 198)) }, //60.2530155928 { "VBOY", (20000000 / (259 * 384 * 4)) }, //50.2734877735 { "LYNX", 59.8 }, { "WSWAN", (3072000.0 / (159 * 256)) }, //75.4716981132 { "GB", 262144.0 / 4389.0 }, //59.7275005696 { "GBC", 262144.0 / 4389.0 }, //59.7275005696 { "GBA", 262144.0 / 4389.0 }, //59.7275005696 { "GEN", 60 }, { "GEN_PAL", 50 }, // while the number of scanlines per frame is software controlled and variable, we // enforce exactly 262 (NTSC) 312 (PAL) per reference time frame { "A26", 315000000.0 / 88.0 / 262.0 / 228.0 }, // 59.922751013550531429197560173856 // this pal clock ref is exact { "A26_PAL", 3546895.0 / 312.0 / 228.0 }, // 49.860759671614934772829509671615 { "A78", 59.9227510135505 }, { "Coleco", 59.9227510135505 } }; public double this[string systemId, bool pal] { get { var key = systemId + (pal ? "_PAL" : string.Empty); if (_rates.ContainsKey(key)) { return _rates[key]; } return 60.0; } } public TimeSpan MovieTime(IMovie movie) { var dblseconds = GetSeconds(movie); var seconds = (int)(dblseconds % 60); var days = seconds / 86400; var hours = seconds / 3600; var minutes = (seconds / 60) % 60; var milliseconds = (int)((dblseconds - seconds) * 1000); return new TimeSpan(days, hours, minutes, seconds, milliseconds); } private double Fps(IMovie movie) { var system = movie.HeaderEntries[HeaderKeys.PLATFORM]; var pal = movie.HeaderEntries.ContainsKey(HeaderKeys.PAL) && movie.HeaderEntries[HeaderKeys.PAL] == "1"; return this[system, pal]; } private double GetSeconds(IMovie movie) { double frames = movie.InputLogLength; if (frames < 1) { return 0; } return frames / Fps(movie); } } }