// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #include "Core/MemMap.h" #include "Core/Reporting.h" #include "../MIPS/MIPSTables.h" #include "ElfReader.h" #include "../Debugger/SymbolMap.h" #include "../HLE/sceKernelMemory.h" const char *ElfReader::GetSectionName(int section) { if (sections[section].sh_type == SHT_NULL) return 0; int nameOffset = sections[section].sh_name; char *ptr = (char*)GetSectionDataPtr(header->e_shstrndx); if (ptr) return ptr + nameOffset; else return 0; } void addrToHiLo(u32 addr, u16 &hi, s16 &lo) { lo = (addr & 0xFFFF); u32 naddr = addr - lo; hi = naddr>>16; u32 test = (hi<<16) + lo; if (test != addr) { WARN_LOG_REPORT(LOADER, "HI16/LO16 relocation failure?"); } } void ElfReader::LoadRelocations(Elf32_Rel *rels, int numRelocs) { for (int r = 0; r < numRelocs; r++) { u32 info = rels[r].r_info; u32 addr = rels[r].r_offset; int type = info & 0xf; int readwrite = (info>>8) & 0xff; int relative = (info>>16) & 0xff; //0 = code //1 = data addr += segmentVAddr[readwrite]; u32 op = Memory::ReadUnchecked_U32(addr); const bool log = false; //log=true; if (log) { DEBUG_LOG(LOADER,"rel at: %08x type: %08x",addr,info); } u32 relocateTo = segmentVAddr[relative]; switch (type) { case R_MIPS_32: if (log) DEBUG_LOG(LOADER,"Full address reloc %08x", addr); //full address, no problemo op += relocateTo; break; case R_MIPS_26: //j, jal //add on to put in correct address space if (log) DEBUG_LOG(LOADER,"j/jal reloc %08x", addr); op = (op & 0xFC000000) | (((op&0x03FFFFFF)+(relocateTo>>2))&0x03FFFFFFF); break; case R_MIPS_HI16: //lui part of lui-addiu pairs { if (log) DEBUG_LOG(LOADER,"HI reloc %08x", addr); u32 cur = (op & 0xFFFF) << 16; u16 hi = 0; bool found = false; for (int t = r + 1; tp_filesz; flag_bits = buf[2]; type_bits = buf[3]; seg_bits = 1; while((1<>(16-flag_bits))&0xffff; flag = flag_table[flag]; seg = (cmd<<(16-seg_bits-flag_bits))&0xffff; seg = (seg>>(16-seg_bits))&0xffff; type = ( cmd<<(16-type_bits-seg_bits-flag_bits))&0xffff; type = (type>>(16-type_bits))&0xffff; type = type_table[type]; if((flag&0x01)==0){ off_seg = seg; if((flag&0x06)==0){ rel_base = cmd>>(seg_bits+flag_bits); }else if((flag&0x06)==4){ rel_base = buf[0] | (buf[1]<<8) | (buf[2]<<16) | (buf[3]<<24); buf += 4; }else{ ERROR_LOG_REPORT(LOADER, "Rel2: invalid size flag! %x", flag); rel_base = 0; } }else{ addr_seg = seg; relocate_to = segmentVAddr[addr_seg]; if((flag&0x06)==0x00){ rel_offset = cmd; if(cmd&0x8000){ rel_offset |= 0xffff0000; rel_offset >>= type_bits+seg_bits+flag_bits; rel_offset |= 0xffff0000; }else{ rel_offset >>= type_bits+seg_bits+flag_bits; } rel_base += rel_offset; }else if((flag&0x06)==0x02){ rel_offset = cmd; if(cmd&0x8000) rel_offset |= 0xffff0000; rel_offset >>= type_bits+seg_bits+flag_bits; rel_offset = (rel_offset<<16) | (buf[0]) | (buf[1]<<8); buf += 2; rel_base += rel_offset; }else if((flag&0x06)==0x04){ rel_base = buf[0] | (buf[1]<<8) | (buf[2]<<16) | (buf[3]<<24);; buf += 4; }else{ ERROR_LOG_REPORT(LOADER, "Rel2: invalid relocat size flag! %x", flag); } rel_offset = rel_base+segmentVAddr[off_seg]; if((flag&0x38)==0x00){ lo16 = 0; }else if((flag&0x38)==0x08){ if(last_type!=0x04) lo16 = 0; }else if((flag&0x38)==0x10){ lo16 = (buf[0]) | (buf[1]<<8); if(lo16&0x8000) lo16 |= 0xffff0000; buf += 2; }else{ ERROR_LOG_REPORT(LOADER, "Rel2: invalid lo16 type! %x", flag); } op = Memory::ReadUnchecked_U32(rel_offset); DEBUG_LOG(LOADER, "Rel2: %5d: CMD=0x%04X type=%d off_seg=%d offset=%08x addr_seg=%d op=%08x\n", rcount, cmd, type, off_seg, rel_base, addr_seg, op); switch(type){ case 0: continue; case 2: // R_MIPS_32 op += relocate_to; break; case 3: // R_MIPS_26 case 6: // R_MIPS_J26 case 7: // R_MIPS_JAL26 op = (op&0xFC000000) | (((op&0x03FFFFFF)+(relocate_to>>2))&0x03FFFFFFF); break; case 4: // R_MIPS_HI16 addr = ((op<<16)+lo16)+relocate_to; if(addr&0x8000) addr += 0x00010000; op = (op&0xffff0000) | (addr>>16 ); break; case 1: case 5: // R)MIPS_LO16 op = (op&0xffff0000) | (((op&0xffff)+relocate_to)&0xffff); break; default: break; } Memory::Write_U32(op, rel_offset); rcount += 1; } } } bool ElfReader::LoadInto(u32 loadAddress) { DEBUG_LOG(LOADER,"String section: %i", header->e_shstrndx); //TODO - Check header->e_ident here //let's dump string section /* char *ptr = (char*)GetSectionDataPtr(header->e_shstrndx); if (*ptr == 0) ptr++; ptr+=513; while (*ptr != 0) { int len = strlen(ptr); LOG(LOADER,"XX %s",ptr); ptr+=len; ptr++; }*/ sectionOffsets = new u32[GetNumSections()]; sectionAddrs = new u32[GetNumSections()]; // Should we relocate? bRelocate = (header->e_type != ET_EXEC); entryPoint = header->e_entry; u32 totalStart = 0xFFFFFFFF; u32 totalEnd = 0; for (int i = 0; i < header->e_phnum; i++) { Elf32_Phdr *p = &segments[i]; if (p->p_type == PT_LOAD) { if (p->p_vaddr < totalStart) totalStart = p->p_vaddr; if (p->p_vaddr + p->p_memsz > totalEnd) totalEnd = p->p_vaddr + p->p_memsz; } } totalSize = totalEnd - totalStart; if (!bRelocate) { // Binary is prerelocated, load it where the first segment starts vaddr = userMemory.AllocAt(totalStart, totalSize, "ELF"); } else if (loadAddress) { // Binary needs to be relocated: add loadAddress to the binary start address vaddr = userMemory.AllocAt(loadAddress + totalStart, totalSize, "ELF"); } else { // Just put it where there is room vaddr = userMemory.Alloc(totalSize, false, "ELF"); } if (vaddr == (u32)-1) { ERROR_LOG_REPORT(LOADER, "Failed to allocate memory for ELF!"); return false; } if (bRelocate) { DEBUG_LOG(LOADER,"Relocatable module"); entryPoint += vaddr; } else { DEBUG_LOG(LOADER,"Prerelocated executable"); } DEBUG_LOG(LOADER,"%i segments:", header->e_phnum); // First pass : Get the damn bits into RAM u32 baseAddress = bRelocate?vaddr:0; for (int i=0; ie_phnum; i++) { Elf32_Phdr *p = segments + i; DEBUG_LOG(LOADER, "Type: %08x Vaddr: %08x Filesz: %08x Memsz: %08x ", (int)p->p_type, (u32)p->p_vaddr, (int)p->p_filesz, (int)p->p_memsz); if (p->p_type == PT_LOAD) { segmentVAddr[i] = baseAddress + p->p_vaddr; u32 writeAddr = segmentVAddr[i]; u8 *src = GetSegmentPtr(i); u8 *dst = Memory::GetPointer(writeAddr); u32 srcSize = p->p_filesz; u32 dstSize = p->p_memsz; if (srcSize < dstSize) { memset(dst + srcSize, 0, dstSize - srcSize); //zero out bss } memcpy(dst, src, srcSize); DEBUG_LOG(LOADER,"Loadable Segment Copied to %08x, size %08x", writeAddr, (u32)p->p_memsz); } } userMemory.ListBlocks(); DEBUG_LOG(LOADER,"%i sections:", header->e_shnum); for (int i = 0; i < GetNumSections(); i++) { Elf32_Shdr *s = §ions[i]; const char *name = GetSectionName(i); u32 writeAddr = s->sh_addr + baseAddress; sectionOffsets[i] = writeAddr - vaddr; sectionAddrs[i] = writeAddr; if (s->sh_flags & SHF_ALLOC) { DEBUG_LOG(LOADER,"Data Section found: %s Sitting at %08x, size %08x", name, writeAddr, (u32)s->sh_size); } else { DEBUG_LOG(LOADER,"NonData Section found: %s Ignoring (size=%08x) (flags=%08x)", name, (u32)s->sh_size, (u32)s->sh_flags); } } DEBUG_LOG(LOADER,"Relocations:"); // Second pass: Do necessary relocations for (int i=0; ish_type == SHT_PSPREL) { //We have a relocation table! int sectionToModify = s->sh_info; if (sectionToModify >= 0) { if (!(sections[sectionToModify].sh_flags & SHF_ALLOC)) { ERROR_LOG_REPORT(LOADER, "Trying to relocate non-loaded section %s", GetSectionName(sectionToModify)); continue; } int numRelocs = s->sh_size / sizeof(Elf32_Rel); Elf32_Rel *rels = (Elf32_Rel *)GetSectionDataPtr(i); DEBUG_LOG(LOADER,"%s: Performing %i relocations on %s",name,numRelocs,GetSectionName(sectionToModify)); LoadRelocations(rels, numRelocs); } else { WARN_LOG_REPORT(LOADER, "sectionToModify = %i - ignoring PSP relocation sector %i", sectionToModify, i); } } else if (s->sh_type == SHT_REL) { DEBUG_LOG(LOADER, "Traditional relocation section found."); if (!bRelocate) { DEBUG_LOG(LOADER, "Binary is prerelocated. Skipping relocations."); } else { //We have a relocation table! int sectionToModify = s->sh_info; if (sectionToModify >= 0) { if (!(sections[sectionToModify].sh_flags & SHF_ALLOC)) { ERROR_LOG_REPORT(LOADER, "Trying to relocate non-loaded section %s, ignoring", GetSectionName(sectionToModify)); continue; } } else { WARN_LOG_REPORT(LOADER, "sectionToModify = %i - ignoring relocation sector %i", sectionToModify, i); } ERROR_LOG_REPORT(LOADER, "Traditional relocations unsupported."); } } } // Segment relocations (a few games use them) if (GetNumSections() == 0) { for (int i=0; ie_phnum; i++) { Elf32_Phdr *p = &segments[i]; if (p->p_type == 0x700000A0) { INFO_LOG(LOADER,"Loading segment relocations"); int numRelocs = p->p_filesz / sizeof(Elf32_Rel); Elf32_Rel *rels = (Elf32_Rel *)GetSegmentPtr(i); LoadRelocations(rels, numRelocs); } else if (p->p_type == 0x700000A1) { INFO_LOG(LOADER,"Loading segment relocations2"); LoadRelocations2(i); } } } NOTICE_LOG(LOADER,"ELF loading completed successfully."); return true; } SectionID ElfReader::GetSectionByName(const char *name, int firstSection) { for (int i = firstSection; i < header->e_shnum; i++) { const char *secname = GetSectionName(i); if (secname != 0 && strcmp(name, secname) == 0) { return i; } } return -1; } bool ElfReader::LoadSymbols() { bool hasSymbols = false; SectionID sec = GetSectionByName(".symtab"); if (sec != -1) { int stringSection = sections[sec].sh_link; const char *stringBase = (const char*)GetSectionDataPtr(stringSection); //We have a symbol table! Elf32_Sym *symtab = (Elf32_Sym *)(GetSectionDataPtr(sec)); int numSymbols = sections[sec].sh_size / sizeof(Elf32_Sym); for (int sym = 0; sym> 4; int type = symtab[sym].st_info & 0xF; int sectionIndex = symtab[sym].st_shndx; int value = symtab[sym].st_value; const char *name = stringBase + symtab[sym].st_name; if (bRelocate) value += sectionAddrs[sectionIndex]; SymbolType symtype = ST_DATA; switch (type) { case STT_OBJECT: symtype = ST_DATA; break; case STT_FUNC: symtype = ST_FUNCTION; break; default: continue; } symbolMap.AddSymbol(name, value, size, symtype); hasSymbols = true; //... } } return hasSymbols; }