using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace BizHawk.Emulation.Computers.Commodore64.MOS { public abstract partial class Sid : IStandardIO { // ------------------------------------ private class Envelope { private const uint stateAttack = 0; private const uint stateDecay = 1; private const uint stateRelease = 2; private uint attack; private uint decay; private bool delay; private uint envCounter; private uint expCounter; private uint expPeriod; private bool freeze; private uint lfsr; private bool gate; private uint rate; private uint release; private uint state; private uint sustain; private static uint[] adsrTable = new uint[] { 0x7F00, 0x0006, 0x003C, 0x0330, 0x20C0, 0x6755, 0x3800, 0x500E, 0x1212, 0x0222, 0x1848, 0x59B8, 0x3840, 0x77E2, 0x7625, 0x0A93 }; private static uint[] expCounterTable = new uint[] { 0xFF, 0x5D, 0x36, 0x1A, 0x0E, 0x06, 0x00 }; private static uint[] expPeriodTable = new uint[] { 0x01, 0x02, 0x04, 0x08, 0x10, 0x1E, 0x01 }; private static uint[] sustainTable = new uint[] { 0x00, 0x11, 0x22, 0x33, 0x44, 0x55, 0x66, 0x77, 0x88, 0x99, 0xAA, 0xBB, 0xCC, 0xDD, 0xEE, 0xFF }; public Envelope() { HardReset(); } public void ExecutePhase1() { // do nothing } public void ExecutePhase2() { if (!delay) { envCounter--; delay = true; UpdateExpCounter(); } if (lfsr != rate) { uint feedback = ((lfsr >> 14) ^ (lfsr >> 13)) & 0x1; lfsr = ((lfsr << 1) & 0x7FFF) | feedback; } else { lfsr = 0x7FFF; if (state == stateAttack || ++expCounter == expPeriod) { expCounter = 0; if (!freeze) { switch (state) { case stateAttack: envCounter++; if (envCounter == 0xFF) { state = stateDecay; rate = adsrTable[decay]; } break; case stateDecay: if (envCounter == sustainTable[sustain]) { return; } if (expPeriod != 1) { delay = false; return; } envCounter--; break; case stateRelease: if (expPeriod != 1) { delay = false; return; } envCounter--; break; } UpdateExpCounter(); } } } } public void HardReset() { attack = 0; decay = 0; delay = true; envCounter = 0; expCounter = 0; expPeriod = expPeriodTable[0]; freeze = false; gate = false; lfsr = 0x7FFF; rate = adsrTable[release]; release = 0; state = stateRelease; sustain = 0; } private void UpdateExpCounter() { for (uint i = 0; i < 7; i++) { if (envCounter == expCounterTable[i]) expPeriod = expPeriodTable[i]; } if (envCounter == 0) freeze = true; } // ------------------------------------ public uint Attack { get { return attack; } set { attack = (value & 0xF); if (state == stateAttack) rate = adsrTable[attack]; } } public uint Decay { get { return decay; } set { decay = (value & 0xF); if (state == stateDecay) rate = adsrTable[decay]; } } public bool Gate { get { return gate; } set { bool nextGate = value; if (nextGate && !gate) { state = stateAttack; rate = adsrTable[attack]; delay = true; freeze = false; } else if (!nextGate && gate) { state = stateRelease; rate = adsrTable[release]; } gate = nextGate; } } public uint Level { get { return envCounter; } } public uint Release { get { return release; } set { release = (value & 0xF); if (state == stateRelease) rate = adsrTable[release]; } } public uint Sustain { get { return sustain; } set { sustain = (value & 0xF); } } // ------------------------------------ } private class Voice { private uint accumulator; private uint delay; private uint floatOutputTTL; private uint frequency; private bool msbRising; private uint noise; private uint noNoise; private uint noNoiseOrNoise; private uint noPulse; private uint output; private uint pulse; private uint pulseWidth; private bool ringMod; private uint ringMsbMask; private uint shiftRegister; private uint shiftRegisterReset; private bool sync; private bool test; private uint[] wave; private uint waveform; private uint[][] waveTable; public Voice() { HardReset(); } public void HardReset() { accumulator = 0; delay = 0; floatOutputTTL = 0; frequency = 0; msbRising = false; noNoise = 0xFFF; noPulse = 0xFFF; output = 0x000; pulse = 0xFFF; pulseWidth = 0; ringMsbMask = 0; sync = false; test = false; wave = waveTable[0]; waveform = 0; ResetShiftReg(); } public void ExecutePhase1() { // do nothing } public void ExecutePhase2() { if (test) { if (shiftRegisterReset != 0 && --shiftRegisterReset == 0) { ResetShiftReg(); } pulse = 0xFFF; } else { uint accNext = (accumulator + frequency) & 0xFFFFFF; uint accBits = ~accumulator & accNext; accumulator = accNext; msbRising = ((accBits & 0x800000) != 0); if ((accBits & 0x080000) != 0) delay = 2; else if (delay != 0 && --delay == 0) ClockShiftReg(); } } // ------------------------------------ private void ClockShiftReg() { uint bit0 = ((shiftRegister >> 22) ^ (shiftRegister >> 17)) & 0x1; shiftRegister = ((shiftRegister << 1) | bit0) & 0x7FFFFF; SetNoise(); } private void ResetShiftReg() { shiftRegister = 0x7FFFFF; shiftRegisterReset = 0; SetNoise(); } private void SetNoise() { noise = ((shiftRegister & 0x100000) >> 9) | ((shiftRegister & 0x040000) >> 8) | ((shiftRegister & 0x004000) >> 5) | ((shiftRegister & 0x000800) >> 3) | ((shiftRegister & 0x000200) >> 2) | ((shiftRegister & 0x000020) << 1) | ((shiftRegister & 0x000004) << 3) | ((shiftRegister & 0x000001) << 4); noNoiseOrNoise = noNoise | noise; } private void WriteShiftReg() { output &= 0xBB5DA | ((output & 0x800) << 9) | ((output & 0x400) << 8) | ((output & 0x200) << 5) | ((output & 0x100) << 3) | ((output & 0x040) >> 1) | ((output & 0x020) >> 3) | ((output & 0x010) >> 4); noise &= output; noNoiseOrNoise = noNoise | noise; } // ------------------------------------ public uint Control { set { uint wavePrev = waveform; bool testPrev = test; sync = ((value & 0x02) != 0); ringMod = ((value & 0x04) != 0); test = ((value & 0x08) != 0); waveform = (value >> 4) & 0x0F; wave = waveTable[waveform & 0x07]; ringMsbMask = ((~value >> 5) & (value >> 2) & 0x1) << 23; noNoise = ((waveform & 0x8) != 0) ? (uint)0x000 : (uint)0xFFF; noNoiseOrNoise = noNoise | noise; noPulse = ((waveform & 0x4) != 0) ? (uint)0x000 : (uint)0xFFF; if (!testPrev && test) { accumulator = 0; delay = 0; shiftRegisterReset = 0x8000; } else if (testPrev && !test) { uint bit0 = (~shiftRegister >> 17) & 0x1; shiftRegister = ((shiftRegister << 1) | bit0) & 0x7FFFFF; SetNoise(); } if (waveform == 0 && wavePrev != 0) floatOutputTTL = 0x28000; } } public uint Frequency { get { return frequency; } set { frequency = value; } } public uint FrequencyLo { get { return (frequency & 0xFF); } set { frequency &= 0xFF00; frequency |= value & 0x00FF; } } public uint FrequencyHi { get { return (frequency >> 8); } set { frequency &= 0x00FF; frequency |= (value & 0x00FF) << 8; } } public uint Oscillator { get { return output; } } public uint Output(Voice ringModSource) { if (waveform != 0) { uint index = (accumulator ^ (ringModSource.accumulator & ringMsbMask)) >> 12; output = wave[index] & (noPulse | pulse) & noNoiseOrNoise; if (waveform > 8) WriteShiftReg(); } else { if (floatOutputTTL != 0 && --floatOutputTTL == 0) output = 0x000; } pulse = ((accumulator >> 12) >= pulseWidth) ? (uint)0xFFF : (uint)0x000; return 0; } public uint PulseWidth { get { return pulseWidth; } set { pulseWidth = value; } } public uint PulseWidthLo { get { return (pulseWidth & 0xFF); } set { pulseWidth &= 0xFF00; pulseWidth |= value & 0x00FF; } } public uint PulseWidthHi { get { return (pulseWidth >> 8); } set { pulseWidth &= 0x00FF; pulseWidth |= (value & 0x00FF) << 8; } } public bool RingMod { get { return ringMod; } } public bool Sync { get { return sync; } } public void Synchronize(Voice target, Voice source) { if (msbRising && target.sync && !(sync && source.msbRising)) target.accumulator = 0; } public bool Test { get { return test; } } public uint Waveform { get { return waveform; } } } // ------------------------------------ private static uint[] syncNextTable = new uint[] { 1, 2, 0 }; private static uint[] syncPrevTable = new uint[] { 2, 0, 1 }; private bool disableVoice3; private uint[] envelopeOutput; private Envelope[] envelopes; private bool[] filterEnable; private uint filterFrequency; private uint filterResonance; private bool filterSelectBandPass; private bool filterSelectLoPass; private bool filterSelectHiPass; private uint potCounter; private uint potX; private uint potY; private uint[] voiceOutput; private Voice[] voices; private uint volume; private uint[][] waveformTable; public Sid(uint[][] newWaveformTable) { waveformTable = newWaveformTable; envelopes = new Envelope[3]; for (int i = 0; i < 3; i++) envelopes[i] = new Envelope(); envelopeOutput = new uint[3]; voices = new Voice[3]; for (int i = 0; i < 3; i++) voices[i] = new Voice(); voiceOutput = new uint[3]; filterEnable = new bool[3]; for (int i = 0; i < 3; i++) filterEnable[i] = false; } // ------------------------------------ public void HardReset() { for (int i = 0; i < 3; i++) { envelopes[i].HardReset(); voices[i].HardReset(); } potCounter = 0; potX = 0; potY = 0; } // ------------------------------------ public void ExecutePhase1() { // do nothing } public void ExecutePhase2() { // potentiometer values refresh every 512 cycles if (potCounter == 0) { potCounter = 512; potX = 0; //todo: implement paddles potY = 0; } // process voices and envelopes voices[0].ExecutePhase2(); voices[1].ExecutePhase2(); voices[2].ExecutePhase2(); envelopes[0].ExecutePhase2(); envelopes[1].ExecutePhase2(); envelopes[2].ExecutePhase2(); // process sync for (uint i = 0; i < 3; i++) voices[i].Synchronize(voices[syncNextTable[i]], voices[syncPrevTable[i]]); // get output voiceOutput[0] = voices[0].Output(voices[1]); voiceOutput[1] = voices[1].Output(voices[2]); voiceOutput[2] = voices[2].Output(voices[0]); envelopeOutput[0] = envelopes[0].Level; envelopeOutput[1] = envelopes[1].Level; envelopeOutput[2] = envelopes[2].Level; } // ------------------------------------ public byte Peek(int addr) { return 0; } public void Poke(int addr, byte val) { } public byte Read(ushort addr) { byte result = 0xFF; switch (addr) { case 0x19: case 0x1A: case 0x1B: case 0x1C: result = ReadRegister(addr); break; } return result; } private byte ReadRegister(ushort addr) { byte result = 0xFF; switch (addr) { case 0x00: result = (byte)voices[0].FrequencyLo; break; case 0x01: result = (byte)voices[0].FrequencyHi; break; case 0x02: result = (byte)voices[0].PulseWidthLo; break; case 0x03: result = (byte)voices[0].PulseWidthHi; break; case 0x04: result = (byte)( (envelopes[0].Gate ? 0x01 : 0x00) | (voices[0].Sync ? 0x02 : 0x00) | (voices[0].RingMod ? 0x04 : 0x00) | (voices[0].Test ? 0x08 : 0x00) | (byte)(voices[0].Waveform << 4) ); break; case 0x05: result = (byte)( (envelopes[0].Attack << 4) | (envelopes[0].Decay) ); break; case 0x06: result = (byte)( (envelopes[0].Sustain << 4) | (envelopes[0].Release) ); break; case 0x07: result = (byte)voices[0].FrequencyLo; break; case 0x08: result = (byte)voices[0].FrequencyHi; break; case 0x09: result = (byte)voices[0].PulseWidthLo; break; case 0x0A: result = (byte)voices[0].PulseWidthHi; break; case 0x0B: result = (byte)( (envelopes[0].Gate ? 0x01 : 0x00) | (voices[0].Sync ? 0x02 : 0x00) | (voices[0].RingMod ? 0x04 : 0x00) | (voices[0].Test ? 0x08 : 0x00) | (byte)(voices[0].Waveform << 4) ); break; case 0x0C: result = (byte)( (envelopes[0].Attack << 4) | (envelopes[0].Decay) ); break; case 0x0D: result = (byte)( (envelopes[0].Sustain << 4) | (envelopes[0].Release) ); break; case 0x0E: result = (byte)voices[0].FrequencyLo; break; case 0x0F: result = (byte)voices[0].FrequencyHi; break; case 0x10: result = (byte)voices[0].PulseWidthLo; break; case 0x11: result = (byte)voices[0].PulseWidthHi; break; case 0x12: result = (byte)( (envelopes[0].Gate ? 0x01 : 0x00) | (voices[0].Sync ? 0x02 : 0x00) | (voices[0].RingMod ? 0x04 : 0x00) | (voices[0].Test ? 0x08 : 0x00) | (byte)(voices[0].Waveform << 4) ); break; case 0x13: result = (byte)( (envelopes[0].Attack << 4) | (envelopes[0].Decay) ); break; case 0x14: result = (byte)( (envelopes[0].Sustain << 4) | (envelopes[0].Release) ); break; case 0x15: break; case 0x16: break; case 0x17: break; case 0x18: break; case 0x19: result = (byte)potX; break; case 0x1A: result = (byte)potY; break; case 0x1B: result = (byte)(voices[2].Oscillator >> 4); break; case 0x1C: result = (byte)(envelopes[2].Level); break; } return result; } public void Write(ushort addr, byte val) { } private void WriteRegister(ushort addr, byte val) { } } }